claus.reinke:
> But neither do I believe the rumour that OpenGL isn't much
> used, and forwarding the removal notice gives those users the
> opportunity to speak up now if they prefer no gaps in OpenGL 
> presence, or forever to hold their peace, as they say.

I for one have noticed this library *is* actively used. Many of the fun
new games that have appeared are using it, in particular.

Such as:

    http://hackage.haskell.org/cgi-bin/hackage-scripts/package/frag
    http://hackage.haskell.org/cgi-bin/hackage-scripts/package/Monadius
    http://hackage.haskell.org/cgi-bin/hackage-scripts/package/roguestar-gl
    http://hackage.haskell.org/cgi-bin/hackage-scripts/package/rsagl
    http://hackage.haskell.org/cgi-bin/hackage-scripts/package/Shu-thing
    http://hackage.haskell.org/cgi-bin/hackage-scripts/package/topkata

The tutorial was also translated to the wiki last week,

    http://haskell.org/haskellwiki/Opengl

It's a good, reliable package, in active use, widely ported.

-- Don
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