claus.reinke: > But neither do I believe the rumour that OpenGL isn't much > used, and forwarding the removal notice gives those users the > opportunity to speak up now if they prefer no gaps in OpenGL > presence, or forever to hold their peace, as they say.
I for one have noticed this library *is* actively used. Many of the fun new games that have appeared are using it, in particular. Such as: http://hackage.haskell.org/cgi-bin/hackage-scripts/package/frag http://hackage.haskell.org/cgi-bin/hackage-scripts/package/Monadius http://hackage.haskell.org/cgi-bin/hackage-scripts/package/roguestar-gl http://hackage.haskell.org/cgi-bin/hackage-scripts/package/rsagl http://hackage.haskell.org/cgi-bin/hackage-scripts/package/Shu-thing http://hackage.haskell.org/cgi-bin/hackage-scripts/package/topkata The tutorial was also translated to the wiki last week, http://haskell.org/haskellwiki/Opengl It's a good, reliable package, in active use, widely ported. -- Don _______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe