A lot of people I know have the PS2 versions of the monster models as
replacements for the HD Pack. Not sure why the PS2 version is more detailed
than the HD Pack's. That doesn't make sense... since the PS2 doesn't have
near as much power as a goliath high-end PC has. Anyhow...

The models are well distributed on the internet right now I believe. So,
this could be some sort of a problem if it was illegal to use them.

I personally perfer the normal half-life monster models for various
reasons... but who cares.

-Sniper

----- Original Message -----
From: "Ken Birdwell" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, January 05, 2003 7:01 PM
Subject: RE: [hlcoders] SDK Licence applies to HL PS2?


> No word yet.  I've ping'd Scott and Doug again and see where this is at.
>
> -----Original Message-----
> From: Kratisto [mailto:[EMAIL PROTECTED]]
> Sent: Friday, January 03, 2003 6:34 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlcoders] SDK Licence applies to HL PS2?
>
>
> Back in november I posted a open question about using
> content from the PS2 version of HL in user mods. I
> would really need to know if that is allowed or not.
> So, what's the answer?
>
> --- Ken Birdwell <[EMAIL PROTECTED]> wrote:
> > Some of these questions take a few days to answer,
> > especially if they're
> > questions we haven't heard before.  If it's IP built
> > by us and published
> > exclusively by Sierra on the PC then the question is
> > easy, it would be yes,
> > but for stuff where we had the work done by a third
> > parties and/or the
> > publisher was someone other than Sierra and/or if
> > there are other contracts
> > involved - i.e. Sony - then the immediate answer is
> > "let's ask the lawyers
> > to double check before we say anything".  Both Doug
> > Lombardi and Scott Lynch
> > are looking into this question, and they'll let
> > everyone know when they hear
> > back, which will probably be sometime early next
> > week.
> >
> > -----Original Message-----
> > From: Kratisto [mailto:[EMAIL PROTECTED]]
> > Sent: Friday, November 15, 2002 9:56 AM
> > To: [EMAIL PROTECTED]
> > Subject: [hlcoders] SDK Licence applies to HL PS2?
> >
> >
> > Im planning to use some HL PS2 models in my little
> > mod...
> >
> > As far I know, the HL SDK licence for mods covers
> > content in the original game, CS, opfor and blue
> > shift.
> >
> > But, its ok to use content from the Half-Life PS2
> > port?
> >
> >
> > Kratisto
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