When it's your only real choice, we'll see if you change your mind ;) ----- Original Message ----- From: "Steven Van Ingelgem" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, September 01, 2003 2:22 PM Subject: Re: [hlcoders] Steam to move to pay-as-play for HL2?
> -- > [ Picked text/plain from multipart/alternative ] > I wouldn't even thinking about buying HL2 (or any other game that is) if it > was that I have to pay to play online. > I know how many time goes into developping a game, I know how much into > maintaining one. But I just can't get myself to pay every month a fee to > just play a game... > > At 12:55 1/09/2003 -0500, you wrote: > >Personally, I would place a monthly subscription fee in the same > >catagory as pay-as-you-play. The only real difference is the billing method. > > > >Regarding recuring revenue, the mod community provided recuring revenue > > to Valve through a seemingly endless variety of mods which helped keep > >player interest in HL. This gave an impetus for purchasing HL long after > >the its initial release. Subscription fees would be a real wet blanket > >for HL2 multiplayer gaming. > > > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > >please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > G00fy, (aka KaReL, aka Steven) > > Main Webpage : http://komma.cjb.net > CQ Database : http://lid.fragland.net/ > ICQ # : 35217584 > MSN : [EMAIL PROTECTED] > -- > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders