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who do you want the event to reach?
On 4/1/06, Paul Kirby <[EMAIL PROTECTED]> wrote:
>
> Hello All
>
> Just a quick question...
>
> I can retrieve the "player_say" event using the following:
>
> void CEmptyServerPlugin::FireGameEvent( KeyValues * event )
> {
> const char * name = event->GetName();
> Msg( "CEmptyServerPlugin::FireGameEvent: Got event \"%s\"\n", name );
> if (FStrEq(name,"player_say"))
> {
> Msg("ALERT(GetString): UserID(%d) said: %s = %s\n"
> ,event->GetInt("userid",0)
> ,name
> ,event->GetString("text","(*not defined*)")
> );
>
> if(FStrEq(event->GetString("text","(*not defined*)"),"filtered_word"))
> {
> /* Code to remove event */
> }
> }
> }
>
> But how do I remove the "player_say" event from reaching the other
> players?
>
> Thanks in advance.
>
> Paul
>
>
>
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