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who do you want the event to reach?

On 4/1/06, Paul Kirby <[EMAIL PROTECTED]> wrote:
>
> Hello All
>
> Just a quick question...
>
> I can retrieve the "player_say" event using the following:
>
> void CEmptyServerPlugin::FireGameEvent( KeyValues * event )
> {
>   const char * name = event->GetName();
>   Msg( "CEmptyServerPlugin::FireGameEvent: Got event \"%s\"\n", name );
>   if (FStrEq(name,"player_say"))
>   {
>     Msg("ALERT(GetString): UserID(%d) said: %s = %s\n"
>       ,event->GetInt("userid",0)
>       ,name
>       ,event->GetString("text","(*not defined*)")
>     );
>
>     if(FStrEq(event->GetString("text","(*not defined*)"),"filtered_word"))
>     {
>       /* Code to remove event */
>     }
>   }
> }
>
> But how do I remove the "player_say" event from reaching the other
> players?
>
> Thanks in advance.
>
> Paul
>
>
>
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