I'm probably 20% through merging my codebase. Some of these changes from Valve I just don't fathom. Boggle... so pointless...
bool CPropCombineBall::CreateVPhysics() { SetSolid( SOLID_BBOX ); - SetCollisionBounds( Vector(-m_flRadius, -m_flRadius, -m_flRadius), Vector(m_flRadius, m_flRadius, m_flRadius) ); + + float flSize = m_flRadius; + + SetCollisionBounds( Vector(-flSize, -flSize, -flSize), Vector(flSize, flSize, flSize) ); objectparams_t params = g_PhysDefaultObjectParams; params.pGameData = static_cast<void *>(this); int nMaterialIndex = physprops->GetSurfaceIndex("metal_bouncy"); - IPhysicsObject *pPhysicsObject = physenv->CreateSphereObject( m_flRadius, nMaterialIndex, GetAbsOrigin(), GetAbsAngles(), ¶ms, false ); + IPhysicsObject *pPhysicsObject = physenv->CreateSphereObject( flSize, nMaterialIndex, GetAbsOrigin(), GetAbsAngles(), ¶ms, false ); if ( !pPhysicsObject ) return false; At 2006/08/05 01:04 PM, [EMAIL PROTECTED] wrote: >As promised, here is the patch file from the last clean SDK to the new clean >SDK: >http://tinyurl.com/mjht6 > >One note, near the very top of the patch it contains my mod name, which you'll >need to edit. Aside from that, any conflicts you get are your fault... :) > >The update is a staggering 365245 lines of diff. One small saving grace is >that 101073 lines of that is in brand new files. > >I'm in the process of reviewing things now to try to figure out which of the >http://developer.valvesoftware.com/wiki/SDK_Known_Issues_List >bugs got fixed in this update... Looks like Valve fixed a few of sanity >things, mainly using Q_strnicmp it seems. > > >At 2006/08/04 05:15 PM, Mike Durand wrote: >>This is a multi-part message in MIME format. >>-- >>[ Picked text/plain from multipart/alternative ] >>Hi Everyone- >> >>The new SDK is released and should be available now for update via >>Steam. I'll be monitoring the list this weekend and will be glad to >>answer any questions and provide any help that I can. >> >>Make sure to check out the release notes. >>http://developer.valvesoftware.com/wiki/Source_SDK_Release_Notes >> >>Enjoy! >> >>-Mike >> >> >> >> >>-- >> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, please >>visit: >>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders