http://i21.tinypic.com/rbabyt.jpg
lighting preview for me - only works on models and only with light spots. doesnt effect brushes. ray trace crashes On Nov 7, 2007 8:52 PM, Mike Durand <[EMAIL PROTECTED]> wrote: > Please specify '-engine ep1' in the launch options for the Source SDK > tool and see if you see these problems with the older versions of the > tools. I can prevent the SDK Launcher from even presenting options for > editing non Orange Box games and mods when running in "Orange Box mode". > > Thanks for reporting these issues. > > -Mike > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Kevin > Ottalini > Sent: Wednesday, November 07, 2007 12:43 PM > To: [email protected] > > Subject: Re: [hlcoders] New SDK problems > > I can confirm this for HL2, HL2DM, CSS, DOD:S and EP1 > > it's ok for TF2, Portal and EP2 > > some ents don't appear to be loading properly in TF2, point_spotlight > and > info_particle_system for example show as ERROR. > > I ran a totally scratch install (Renamed the 'sourcesdk' and > 'sourcesdk_content' directories) > > I'm also seeing # TextEntry messages in the hammer model viewer for > copy/cut/paste and some other strings. > > > > ----- Original Message ----- > From: "Mike Durand" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Wednesday, November 07, 2007 12:15 PM > Subject: RE: [hlcoders] New SDK problems > > > > Try this: > > > > 1. Close the SDK tool. > > 2. Rename the 'sourcesdk' and 'sourcesdk_content' directories. > > 3. Re-run the SDK tool. > > > > Several people have already reported this and I think that it is due > to > > the old versions of the DLLs hanging around in the 'sourcesdk\bin' > > directory. I'll fix this in the SDK Launcher in an update for now > please > > try this workaround. > > > > -Mike > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Minh > > Sent: Wednesday, November 07, 2007 12:06 PM > > To: [email protected] > > Subject: [hlcoders] New SDK problems > > > > -- > > [ Picked text/plain from multipart/alternative ] > > Ok, so I got the new SDK update and when I try to run hammer (the one > in > > the > > \sourcesdk\orangebox\bin ) > > I get this error: > > "Can't load FileSystemOpenDialog.dll" > > I click OK and it continues on. > > > > Then I try to creating a new map and get this error: > > "Missing material 'editor/flatnocull'. Go to Tools|Options|Game > Configu > > and > > verify that your game directory is correct' > > > > I did verify that all my directories are pointing at the proper > > places > > but I can't seem to make that error go away. > > > > Perhaps the 2nd error is related to the first? > > > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

