I put the t_leet and ct_urban onto the combine anims. I think I still have
the sources / qc's for that.
-Tony

On Fri, Apr 4, 2008 at 6:29 PM, Tom Edwards <[EMAIL PROTECTED]>
wrote:

> If all you want to do is display the models, you can use env_cycler to
> force an animation. If you want to have them controlled by AI, you could
> possible hack it with some scripted_sequences...
>
> Some Person wrote:
> > Hi,
> >
> > I know this information is out there somewhere, but I'm trying to use
> Counter Strike models in HL2.
> >
> > I'm just putting them in the map using npc_breen, and they appear in
> hammer. They also appear in the game, but don't move--they don't even idle.
> They're just in the ragdoll pose.
> >
> > If there's a way to do this without actually creating a mod, that would
> be better--I'm just running these maps from the console (HL2). If I have to
> create a mod, please let me know how to get the models working (at least
> using breen's animations)
> >
> >
> >
> > Thank you.
> >
> > Chad
> > _________________________________________________________________
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> >
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-- 
-omega
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