MDLTextureInfo reports the right texture path (Texture path 1 - "<Mod 
Folder>\materials\models\guy\"), and the textures show up in hlmv just 
fine if I put them in the root materials directory.  It seems like 
something internal may have gotten tweaked, but I haven't touched any of 
that.  Weirder still is that it's not a global problem : textures for 
the other models still work.  What could cause hlmv /and/ the game to 
both ignore the additional search paths, but only for this model?

@Tobias, I don't think there's anything wrong with the .vmt, since it 
works properly if it's in the root materials directory, but just in 
case, here it is:

"VertexlitGeneric"
{
    "$basetexture" "guy_head_diffuse"
    "$bumpmap" "guy_head_bump"
}

Tobias Kammersgaard wrote:
> Sounds more like the VMT is messed up.Check that out.
>
>
> /ScarT
>
>
> 2009/3/5 Jed <[email protected]>
>
>   
>> http://www.wunderboy.org/sourceapps.php#mdl_tex
>>
>> Try that. It will analyse your MDL file and tell you all the paths and
>> textures your model is looking for.
>> Might help you diagnose your problem.
>>
>> - Jed
>>
>> 2009/3/5 Walter Gray <[email protected]>:
>>     
>>> Hey All
>>>    I've been working with a model for some time now, and out of the
>>> blue $cdmaterials seems to have stopped working.  I don't think I
>>> changed the command at all, and as far as I know my directories are the
>>> same, but when I load the model it can't find the textures, and the game
>>> console messages tell me that it's just searching in the root materials
>>> directory.
>>>
>>>  What would cause this to happen?  My first guess was maybe something
>>> about the client or server.dll, but hlmv has the same problems and I
>>> dont think it even touches those files.
>>> I even opened up the compiled .mdl file to see if there was anything
>>> referencing that path and sure enough at the end of the file models\guy\
>>> showed up.
>>>
>>> Here's the first part of my .qc file, copy and pasted.
>>>
>>>    $modelname "guy.mdl"
>>>    $body "Body" "guy.smd"
>>>
>>>    $scale 1.0
>>>
>>>    $surfaceprop "flesh"
>>>
>>>    $cdmaterials "models/guy"
>>>    ...
>>>
>>> Any help would be much appreciated.
>>>
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>> please visit:
>>     
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>>>
>>>
>>>       
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