Profit making? The only games that made profit on the source engine are the
ones by valve and the one by garry.

I believe the NS2 engine will be everything you guys here wanted.  They took
all the best aspects of the source engine, gutted them out and rewrote
them.  They will have better tools, better everything, all written by 2 guys
(probably just 1 guy).  And it will all have derived from the Source
Engine.  From what little we have seen it seems to be shaping up quite
nicely.




On Fri, Jul 24, 2009 at 2:11 PM, Bob Somers <magicbob...@gmail.com> wrote:

> No kidding. Nothing like asking a company who's in business to make
> money to throw their profit making tools into the public domain...
>
> --Bob
>
>
>
> On Fri, Jul 24, 2009 at 11:21 AM, Ryan Sheffer<darksk...@gmail.com> wrote:
> > In a nutshell, asking far too much.
> >
> > On Fri, Jul 24, 2009 at 10:58 AM, Nick <xnicho...@gmail.com> wrote:
> >
> >> I basically summed up the entire thread for everyone.
> >>
> >>
> >> Give modders better tools:
> >> Open source hammer.
> >> Open source all tools.
> >> Release specs on proprietary formats
> >> Enable a lua added version of sdk
> >> allow some sort of documentation of the non-released parts of sdk
> >> (release entire sdk, but have only clientside code available)
> >>
> >> Make it easier to create content, and modify the engine.
> >>
> >> _______________________________________________
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> >> please visit:
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> >>
> >>
> >
> >
> > --
> > ~Ryan ( skidz )
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
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>
>
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