I concur.

I've been pushing the idea with Tony and Mike for at least 18 months. :)

- Jed

2009/9/21 botman <botman.hlcod...@gmail.com>:
> Everybody should just use COLLADA...
>
> https://collada.org/mediawiki/index.php/COLLADA_-_Digital_Asset_and_FX_Exchange_Schema
>
> :)
>
> On 9/21/2009 8:40 AM, Minh wrote:
>> does anyone know what advantages the .dmx format has over smd?
>>
>> Jed wrote:
>>> I would be very surprised if the compiler doesn't still support SMD
>>> for legacy reasons.
>>>
>>> Suppose I better brace myself for the inevitable flood of emails
>>> asking me when I'll add DMX support to my plug-ins...
>>>
>>> - Jed
>>>
>>> 2009/9/21 Andrew Ritchie<gotta...@gmail.com>:
>>>
>>>> Unreal Tournament 2003 shipped with a version of Maya, the PLE, so there 
>>>> may
>>>> be something similar still available.
>>>>
>>>> On Mon, Sep 21, 2009 at 1:35 PM, Tom 
>>>> Edwards<t_edwa...@btinternet.com>wrote:
>>>>
>>>>
>>>>> The release of the Heavy model sources (which is excellent BTW) has
>>>>> confirmed that Valve's modellers now use Maya, and revealed the
>>>>> quasi-binary DMX format as the successor to SMD.
>>>>>
>>>>> What does this mean for XSI support, particularly the Mod Tool?  Its
>>>>> exporter has needed updating for a long time, mainly in terms of UI but
>>>>> also core functionality. I'm sure the Maya plugin is an improvement on
>>>>> all fronts but it's no help to most modders, as Maya doesn't have a free
>>>>> Mod Tool equivalent.
>>>>>
>>>>> I'm also a little wary about DMX, since it can't be easily understood by
>>>>> someone wanting to write a new exporter. Can we (and by we I mostly mean
>>>>> Jed of course) see a spec for it? Does it support new features that SMD
>>>>> does not?
>>>>>
>>>>> The good news is that there's a new Blender exporter out
>>>>> <http://dvondrake.com/scripts/blendersmd>  that does everything except
>>>>> VTA. Blender may have to become the new modder's choice for Source,
>>>>> which, as much as I like it, isn't ideal given the exotic UI.
>>>>>
>>>>>
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>>>>>
>>>>>
>>>>>
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>>>>
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>>>
>>
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>
> --
> Jeffrey "botman" Broome
>
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