Valve's external site they're using works just fine. You're sent to the
Steam community login page, log in and sent back to the other site.

/ScarT


On 22 March 2010 18:47, David Kellaway <david.kella...@member.fsf.org>wrote:

> It doesn't. If you're already logged in, it changes the login box to a
> "continue" button (with your username displayed above it), but it
> still doesn't return valid data to the relying party.
>
> ---
> Dave Kellaway
>
>
> On 22 March 2010 17:19, Garry Newman <garrynew...@gmail.com> wrote:
> > I was told that it works, but you need to already be logged in on the
> > steam community site..
> >
> > garry
> >
> > On Mon, Mar 22, 2010 at 5:01 PM, David Kraeutmann <da...@davidkra.net>
> wrote:
> >> Strange, it doesn't work for me...
> >>
> >> On Mon, Mar 22, 2010 at 5:06 PM, Tom Edwards <t_edwa...@btinternet.com>
> wrote:
> >>> Oh yeah? Spill the beans! :p
> >>>
> >>> On 22/03/2010 12:03, Tobias Kammersgaard wrote:
> >>>> Valve is currently using Steam login shizzle on a new site which
> >>>> they're testing in closed beta (external from Steamcommunity.com ) :)
> >>>>
> >>>> -ScarT
> >>>>
> >>>> 2010/3/22, David Kraeutmann<da...@davidkra.net>:
> >>>>
> >>>>> It was never fully implemented.
> >>>>> https://steamcommunity.com/openid/login returns main page.
> >>>>>
> >>>>> On Mon, Mar 22, 2010 at 12:44 AM, David Kellaway
> >>>>> <david.kella...@member.fsf.org>  wrote:
> >>>>>
> >>>>>> It's a real shame the OpenID provider doesn't work properly
> >>>>>> (DotNetOpenAuth rejects it because it's not fully compliant with the
> >>>>>> spec somehow). It'd be much less of a pain than making peoples'
> >>>>>> profiles public, editing them, and digging through the horrible XML
> >>>>>> feed.
> >>>>>>
> >>>>>> Is there anyone at Valve who'd know more about this?
> >>>>>>
> >>>>>> ---
> >>>>>> Dave Kellaway
> >>>>>>
> >>>>>>
> >>>>>> On 21 March 2010 23:06, Stephen Swires<stephen.swi...@gmail.com>
>  wrote:
> >>>>>>
> >>>>>>> I tried logging into Stack Overflow with that as the OID provider,
> but it
> >>>>>>> wouldn't work. It'd be very cool if it did.
> >>>>>>>
> >>>>>>> On Sun, Mar 21, 2010 at 9:43 PM, Saul Rennison
> >>>>>>> <saul.renni...@gmail.com>wrote:
> >>>>>>>
> >>>>>>>
> >>>>>>>> Even better, I bet you could just use:
> http://steamcommunity.com/openid/
> >>>>>>>>
> >>>>>>>> Thanks,
> >>>>>>>> - Saul.
> >>>>>>>>
> >>>>>>>>
> >>>>>>>> On 21 March 2010 12:32, Garry Newman<garrynew...@gmail.com>
>  wrote:
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>> Thanks, this is what I ended up doing. It's working great right
> now.
> >>>>>>>>>
> >>>>>>>>> garry
> >>>>>>>>>
> >>>>>>>>> On Sun, Mar 21, 2010 at 12:12 PM, Harry Jeffery
> >>>>>>>>> <harry101jeff...@googlemail.com>  wrote:
> >>>>>>>>>
> >>>>>>>>>> Prehaps try linking an account on your website to a steam
> account.
> >>>>>>>>>>
> >>>>>>>>>> For example:
> >>>>>>>>>>
> >>>>>>>>>> To verify that they own an account with gmod on it ask them to
> put a
> >>>>>>>>>> small code/id in their steam community profile about-me section
> >>>>>>>>>> temporarily. Then you can have your website check it's existence
> by
> >>>>>>>>>> parsing the user's profile in xml:
> >>>>>>>>>>
> >>>>>>>>>> http://steamcommunity.com/id/profilename/?xml=1
> >>>>>>>>>>
> >>>>>>>>>> If it exists you can then check if their account posesses the
> game:
> >>>>>>>>>>
> >>>>>>>>>> http://steamcommunity.com/id/profilename/games/?xml=1
> >>>>>>>>>>
> >>>>>>>>>> Of course they would have to temporarily set their profile to
> public
> >>>>>>>>>> for this to work. Just make it a one off thing and you should
> have a
> >>>>>>>>>> pretty good way of verifying that the user owns a copy of gmod
> >>>>>>>>>> legitimately.
> >>>>>>>>>>
> >>>>>>>>>> On 21 March 2010 08:45, Garry Newman<garrynew...@gmail.com>
>  wrote:
> >>>>>>>>>>
> >>>>>>>>>>> Is there any way that another website can verify a steam login?
> >>>>>>>>>>>
> >>>>>>>>>>> I'm quite keen to make one of my websites check whether a user
> owns
> >>>>>>>>>>> GMod before letting them download files (because at the moment
> in
> >>>>>>>>>>> the
> >>>>>>>>>>> comments there's a lot of "does this work on non-steam" - and I
> >>>>>>>>>>> don't
> >>>>>>>>>>> want to pay to let them download stuff).
> >>>>>>>>>>>
> >>>>>>>>>>> I'm sure I could manually post to the steam login form and see
> if
> >>>>>>>>>>> it
> >>>>>>>>>>> succeeds - but I'm guessing that if it doesn't, it will
> eventually
> >>>>>>>>>>> ban
> >>>>>>>>>>> my web server's IP.
> >>>>>>>>>>>
> >>>>>>>>>>> Anyone got any ideas, anyone already done something similar?
> >>>>>>>>>>>
> >>>>>>>>>>> garry
> >>>>>>>>>>>
> >>>>>>>>>>> _______________________________________________
> >>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>>>>>> archives,
> >>>>>>>>>>>
> >>>>>>>>> please visit:
> >>>>>>>>>
> >>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>>>>>>>>
> >>>>>>>>>>>
> >>>>>>>>>>>
> >>>>>>>>>> _______________________________________________
> >>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>>>>> archives,
> >>>>>>>>>>
> >>>>>>>>> please visit:
> >>>>>>>>>
> >>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>>>>>>>
> >>>>>>>>>>
> >>>>>>>>>>
> >>>>>>>>> _______________________________________________
> >>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >>>>>>>>> please visit:
> >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>> _______________________________________________
> >>>>>>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >>>>>>>> please visit:
> >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>
> >>>>>>>
> >>>>>>> --
> >>>>>>> - Stephen Swires
> >>>>>>> _______________________________________________
> >>>>>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >>>>>>> please visit:
> >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>> _______________________________________________
> >>>>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >>>>>> please visit:
> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >>>>> please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>>
> >>>>>
> >>>>>
> >>>>
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
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