Valve's external site they're using works just fine. You're sent to the Steam community login page, log in and sent back to the other site.
/ScarT On 22 March 2010 18:47, David Kellaway <david.kella...@member.fsf.org>wrote: > It doesn't. If you're already logged in, it changes the login box to a > "continue" button (with your username displayed above it), but it > still doesn't return valid data to the relying party. > > --- > Dave Kellaway > > > On 22 March 2010 17:19, Garry Newman <garrynew...@gmail.com> wrote: > > I was told that it works, but you need to already be logged in on the > > steam community site.. > > > > garry > > > > On Mon, Mar 22, 2010 at 5:01 PM, David Kraeutmann <da...@davidkra.net> > wrote: > >> Strange, it doesn't work for me... > >> > >> On Mon, Mar 22, 2010 at 5:06 PM, Tom Edwards <t_edwa...@btinternet.com> > wrote: > >>> Oh yeah? Spill the beans! :p > >>> > >>> On 22/03/2010 12:03, Tobias Kammersgaard wrote: > >>>> Valve is currently using Steam login shizzle on a new site which > >>>> they're testing in closed beta (external from Steamcommunity.com ) :) > >>>> > >>>> -ScarT > >>>> > >>>> 2010/3/22, David Kraeutmann<da...@davidkra.net>: > >>>> > >>>>> It was never fully implemented. > >>>>> https://steamcommunity.com/openid/login returns main page. > >>>>> > >>>>> On Mon, Mar 22, 2010 at 12:44 AM, David Kellaway > >>>>> <david.kella...@member.fsf.org> wrote: > >>>>> > >>>>>> It's a real shame the OpenID provider doesn't work properly > >>>>>> (DotNetOpenAuth rejects it because it's not fully compliant with the > >>>>>> spec somehow). It'd be much less of a pain than making peoples' > >>>>>> profiles public, editing them, and digging through the horrible XML > >>>>>> feed. > >>>>>> > >>>>>> Is there anyone at Valve who'd know more about this? > >>>>>> > >>>>>> --- > >>>>>> Dave Kellaway > >>>>>> > >>>>>> > >>>>>> On 21 March 2010 23:06, Stephen Swires<stephen.swi...@gmail.com> > wrote: > >>>>>> > >>>>>>> I tried logging into Stack Overflow with that as the OID provider, > but it > >>>>>>> wouldn't work. It'd be very cool if it did. > >>>>>>> > >>>>>>> On Sun, Mar 21, 2010 at 9:43 PM, Saul Rennison > >>>>>>> <saul.renni...@gmail.com>wrote: > >>>>>>> > >>>>>>> > >>>>>>>> Even better, I bet you could just use: > http://steamcommunity.com/openid/ > >>>>>>>> > >>>>>>>> Thanks, > >>>>>>>> - Saul. > >>>>>>>> > >>>>>>>> > >>>>>>>> On 21 March 2010 12:32, Garry Newman<garrynew...@gmail.com> > wrote: > >>>>>>>> > >>>>>>>> > >>>>>>>>> Thanks, this is what I ended up doing. It's working great right > now. > >>>>>>>>> > >>>>>>>>> garry > >>>>>>>>> > >>>>>>>>> On Sun, Mar 21, 2010 at 12:12 PM, Harry Jeffery > >>>>>>>>> <harry101jeff...@googlemail.com> wrote: > >>>>>>>>> > >>>>>>>>>> Prehaps try linking an account on your website to a steam > account. > >>>>>>>>>> > >>>>>>>>>> For example: > >>>>>>>>>> > >>>>>>>>>> To verify that they own an account with gmod on it ask them to > put a > >>>>>>>>>> small code/id in their steam community profile about-me section > >>>>>>>>>> temporarily. Then you can have your website check it's existence > by > >>>>>>>>>> parsing the user's profile in xml: > >>>>>>>>>> > >>>>>>>>>> http://steamcommunity.com/id/profilename/?xml=1 > >>>>>>>>>> > >>>>>>>>>> If it exists you can then check if their account posesses the > game: > >>>>>>>>>> > >>>>>>>>>> http://steamcommunity.com/id/profilename/games/?xml=1 > >>>>>>>>>> > >>>>>>>>>> Of course they would have to temporarily set their profile to > public > >>>>>>>>>> for this to work. Just make it a one off thing and you should > have a > >>>>>>>>>> pretty good way of verifying that the user owns a copy of gmod > >>>>>>>>>> legitimately. > >>>>>>>>>> > >>>>>>>>>> On 21 March 2010 08:45, Garry Newman<garrynew...@gmail.com> > wrote: > >>>>>>>>>> > >>>>>>>>>>> Is there any way that another website can verify a steam login? > >>>>>>>>>>> > >>>>>>>>>>> I'm quite keen to make one of my websites check whether a user > owns > >>>>>>>>>>> GMod before letting them download files (because at the moment > in > >>>>>>>>>>> the > >>>>>>>>>>> comments there's a lot of "does this work on non-steam" - and I > >>>>>>>>>>> don't > >>>>>>>>>>> want to pay to let them download stuff). > >>>>>>>>>>> > >>>>>>>>>>> I'm sure I could manually post to the steam login form and see > if > >>>>>>>>>>> it > >>>>>>>>>>> succeeds - but I'm guessing that if it doesn't, it will > eventually > >>>>>>>>>>> ban > >>>>>>>>>>> my web server's IP. > >>>>>>>>>>> > >>>>>>>>>>> Anyone got any ideas, anyone already done something similar? > >>>>>>>>>>> > >>>>>>>>>>> garry > >>>>>>>>>>> > >>>>>>>>>>> _______________________________________________ > >>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list > >>>>>>>>>>> archives, > >>>>>>>>>>> > >>>>>>>>> please visit: > >>>>>>>>> > >>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>>>>>>>>>> > >>>>>>>>>>> > >>>>>>>>>>> > >>>>>>>>>> _______________________________________________ > >>>>>>>>>> To unsubscribe, edit your list preferences, or view the list > >>>>>>>>>> archives, > >>>>>>>>>> > >>>>>>>>> please visit: > >>>>>>>>> > >>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>> _______________________________________________ > >>>>>>>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>>>>>>> please visit: > >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> > >>>>>>>> _______________________________________________ > >>>>>>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>>>>>> please visit: > >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>>>>>>> > >>>>>>>> > >>>>>>>> > >>>>>>> > >>>>>>> -- > >>>>>>> - Stephen Swires > >>>>>>> _______________________________________________ > >>>>>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>>>>> please visit: > >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>> _______________________________________________ > >>>>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>>>> please visit: > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>>>>> > >>>>>> > >>>>>> > >>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>>> please visit: > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>>>> > >>>>> > >>>>> > >>>> > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders