On 23/10/10 4:15 PM, Dexter Haslem wrote:
No thanks! Honest mistake, I feel guilty from the two seconds of black
screen as it is lol. I forgot to mention that was some years ago, if you
want to retroactively ban my steam account from then I would be thoroughly
impressed :)

On Fri, Oct 22, 2010 at 11:09 PM, Gabe Newell<ga...@valvesoftware.com>wrote:

We can ban you, if you'd feel better



On Oct 22, 2010, at 9:47 PM, "Dexter"<dex...@linux.com>  wrote:

I used an opengl32.dll wrapper that was effectively a hack to create an
effect when I was making a DoD movie I forgot about it and joined a VAC
secured server with it in place a while back and I never got VAC banned.
Figure that out! the screen was just stuck at being black and I went 'oh
crap' and disconnected and removed it. No ill-effects to this day. I
doubt
VAC sometimes though..

On Fri, Oct 22, 2010 at 9:10 PM, Braeden Thomas Lynden<
boesch1...@gmail.com
wrote:
VAC will detect an opengl32.dll wrapper, that's all you need to know.


On 23/10/10 8:02 AM, David Kraeutmann wrote:

VAC works with blacklists usually; however it might detect
modifications to game executables too; doubt it though.

On Tue, Oct 12, 2010 at 9:06 AM, Braeden Thomas Lynden
<boesch1...@gmail.com>   wrote:

On 12/10/10 5:51 PM, Krzysztof Krysztofiak wrote:

Hello !

I recently worked with stencil shadowing system for Half-Life 1 made
by
Buzzer in my mod.
So, everything is okay, no problems at all. But they`re really cool
and
i`d
like
to have them in multiplayer too. Stencil shadowing needs a
hacked opengl32.dll, without it i can see only black things over hole
screen.

So, it is possible to play with hacked opengl32.dll located in
steamapps/bla/half-life/
without any risk that VAC will give me unfair ban ?

No, opengl32.dll are the most common of cheats to be detected.
You're going to have to find another way,
Any modification to the .code section of the game executables is
typically
classified as modification/cheat.

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I'm not surprised that you weren't banned by VAC.
As far as I know, VAC's scan gates operate at random intervals.
It's only about a minute into the game or so that any of these gates are actually triggered. I don't know whether game file checksums are checked during the connection from client to server (but apparently not).

I don't know why VAC isn't better these days...
I guess a lot of people only play the game to cheat, so it doesn't make sense to stop them completely. And besides, how much money does VALVE make from cheaters constantly creating new accounts at $10 a pop?

Sorry to go off topic,
Lots of love to VALVE

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