On Sat, Oct 23, 2010 at 7:40 AM, Braeden Thomas Lynden <boesch1...@gmail.com
> wrote:

> On 23/10/10 4:15 PM, Dexter Haslem wrote:
>
>> No thanks! Honest mistake, I feel guilty from the two seconds of black
>> screen as it is lol. I forgot to mention that was some years ago, if you
>> want to retroactively ban my steam account from then I would be thoroughly
>> impressed :)
>>
>> On Fri, Oct 22, 2010 at 11:09 PM, Gabe Newell<ga...@valvesoftware.com
>> >wrote:
>>
>>  We can ban you, if you'd feel better
>>>
>>>
>>>
>>> On Oct 22, 2010, at 9:47 PM, "Dexter"<dex...@linux.com>  wrote:
>>>
>>>  I used an opengl32.dll wrapper that was effectively a hack to create an
>>>> effect when I was making a DoD movie I forgot about it and joined a VAC
>>>> secured server with it in place a while back and I never got VAC banned.
>>>> Figure that out! the screen was just stuck at being black and I went 'oh
>>>> crap' and disconnected and removed it. No ill-effects to this day. I
>>>>
>>> doubt
>>>
>>>> VAC sometimes though..
>>>>
>>>> On Fri, Oct 22, 2010 at 9:10 PM, Braeden Thomas Lynden<
>>>>
>>> boesch1...@gmail.com
>>>
>>>> wrote:
>>>>> VAC will detect an opengl32.dll wrapper, that's all you need to know.
>>>>>
>>>>>
>>>>> On 23/10/10 8:02 AM, David Kraeutmann wrote:
>>>>>
>>>>>  VAC works with blacklists usually; however it might detect
>>>>>> modifications to game executables too; doubt it though.
>>>>>>
>>>>>> On Tue, Oct 12, 2010 at 9:06 AM, Braeden Thomas Lynden
>>>>>> <boesch1...@gmail.com>   wrote:
>>>>>>
>>>>>>  On 12/10/10 5:51 PM, Krzysztof Krysztofiak wrote:
>>>>>>>
>>>>>>>  Hello !
>>>>>>>>
>>>>>>>> I recently worked with stencil shadowing system for Half-Life 1 made
>>>>>>>>
>>>>>>> by
>>>
>>>> Buzzer in my mod.
>>>>>>>> So, everything is okay, no problems at all. But they`re really cool
>>>>>>>>
>>>>>>> and
>>>
>>>> i`d
>>>>>>>> like
>>>>>>>> to have them in multiplayer too. Stencil shadowing needs a
>>>>>>>> hacked opengl32.dll, without it i can see only black things over
>>>>>>>> hole
>>>>>>>> screen.
>>>>>>>>
>>>>>>>> So, it is possible to play with hacked opengl32.dll located in
>>>>>>>> steamapps/bla/half-life/
>>>>>>>> without any risk that VAC will give me unfair ban ?
>>>>>>>>
>>>>>>>> No, opengl32.dll are the most common of cheats to be detected.
>>>>>>>>
>>>>>>> You're going to have to find another way,
>>>>>>> Any modification to the .code section of the game executables is
>>>>>>> typically
>>>>>>> classified as modification/cheat.
>>>>>>>
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>>>>>>>
>>>>>>>
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>>>>>>
>>>>>>
>>>>>>
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>>>>>
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>>
>>  I'm not surprised that you weren't banned by VAC.
> As far as I know, VAC's scan gates operate at random intervals.
> It's only about a minute into the game or so that any of these gates are
> actually triggered.
> I don't know whether game file checksums are checked during the connection
> from client to server (but apparently not).
>
> I don't know why VAC isn't better these days...
> I guess a lot of people only play the game to cheat, so it doesn't make
> sense to stop them completely.
> And besides, how much money does VALVE make from cheaters constantly
> creating new accounts at $10 a pop?
>
> Sorry to go off topic,
> Lots of love to VALVE
>
>
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>
Thank you all for these answers, i decided to remove stencil shadowing.

-- 
Pozdrawiam,
Krzysztof Krysztofiak
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