Did you launch the Source SDK Base 2013 Multiplayer at least once?

 - ScarT





From: Jan Hartung
Sent: ‎Thursday‎, ‎July‎ ‎4‎, ‎2013 ‎10‎:‎28‎ ‎PM
To: Discussion of Half-Life Programming





Hi list,

 

Maybe a rather dumb question here, but I cannot figure it out. I’m done porting 
our code to the 2013 SDK, got rid of a few edits to Valve files along the way 
and had a not so nice time excluding files from the build and adding some from 
the “sdk” folders as our ones to fix compiler and linker errors. Pretty much 
the same as everyone else here I guess. And here’s the problem: everything 
compiles well (except phonemeextractor, but we don’t need it) but when I run 
our mod now, the only thing I see and hear is our menu background and menu 
music. No buttons whatsoever, when I start the game with –console the console 
comes up as a full white rectangle with a submit button on the lower right and 
a missing texture on the upper left. I’m pretty sure that’s down to my 
gameinfo.txt, as I just changed the name at the top. So, how would the 
gameinfo.txt for 2013 multiplayer look like in case my mod was installed in 
sourcemods/mymod? Or may something else be wrong, causing the empty menu?

 

Jan
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