Thanks. Knowing how to fix is very important

On Mon, Jul 8, 2013 at 12:41 PM, Jan Hartung <jan.hart...@gmx.de> wrote:

> A late reply, but here it is. In our 2007 based version the first line in
> SourceScheme.res read "#base "../../hl2/resource/SourceScheme.res"". For
> 2013 based mods this necessarily has to be "#base "SourceSchemeBase.res"".
> Not only the base filename has changed, there also must not be any change
> in the path to the base file as previously done with ../../.****
>
> ** **
>
> Jan****
>
> ** **
>
> *Von:* hlcoders-boun...@list.valvesoftware.com [mailto:
> hlcoders-boun...@list.valvesoftware.com] *Im Auftrag von *Jan Hartung
> *Gesendet:* Freitag, 5. Juli 2013 20:52
>
> *An:* 'Discussion of Half-Life Programming'
> *Betreff:* [hlcoders] After mod startup just the menu background and music
> ****
>
> ** **
>
> Breaking news: it’s fixed. I checked which files I removed from the
> project and decided that none of those could possibly causing this issue.
> So I started fiddling around with the .res files and it turns out it’s the
> SourceScheme.res file. When I rename it so it cannot be loaded from the
> game, everything’s fine (except the fonts, colors and sizes, but that’s a
> minor issue). Once I know which specific setting caused the issue, I’ll let
> you guys know. Now it’s down to some datatable issues, but that should be
> easily fixable.****
>
> ** **
>
> Jan****
>
> ** **
>
> *Von:* hlcoders-boun...@list.valvesoftware.com [
> mailto:hlcoders-boun...@list.valvesoftware.com<hlcoders-boun...@list.valvesoftware.com>]
> *Im Auftrag von *tobias.kammersga...@gmail.com
> *Gesendet:* Freitag, 5. Juli 2013 19:58
> *An:* Discussion of Half-Life Programming
> *Betreff:* Re: [hlcoders] After mod startup just the menu background and
> music****
>
> ** **
>
> What does logging the console, and just starting to the main menu give?***
> *
>
> Could you show us a Picture of this bug (I doubt its interesting, but I’d
> like it either way).****
>
> ** **
>
> Are you doing anything related to custom VGUI in your mod?****
>
> ** **
>
>  - ScarT****
>
> ** **
>
> *From:* Jan Hartung
> *Sent:* Friday, July 5, 2013 7:54 PM
> *To:* 'Discussion of Half-Life Programming'****
>
> ** **
>
> An update on this: when I compile the demo project and load it up, it
> works. With our mod, I can still type commands into the console, although
> it’s just a white rectangle. Obviously the engine still knows where the
> controls are and what they oughtta do. Anyway, I can start a game with the
> command “map <mapname>”. Ran the game with console logging, so I now know
> that our gamerules are being loaded and installed just fine, our models get
> preloaded and so on. The thing is: even after the map has loaded I still
> see the main menu background and the white rectangle that is the console.
> I’m starting to believe that I must have made a minor mistake in maybe just
> one of the classes. Looks like the game just has no target to draw the menu
> and actually rendered world on. Any help on this would is appreciated.****
>
>  ****
>
> Jan****
>
>  ****
>
> *Von:* hlcoders-boun...@list.valvesoftware.com [
> mailto:hlcoders-boun...@list.valvesoftware.com<hlcoders-boun...@list.valvesoftware.com>]
> *Im Auftrag von *Jan Hartung
> *Gesendet:* Freitag, 5. Juli 2013 01:21
> *An:* 'Discussion of Half-Life Programming'
> *Betreff:* Re: [hlcoders] After mod startup just the menu background and
> music****
>
>  ****
>
> Yes, Source SDK Base 2013 Multiplayer loads up just fine and I can run the
> benchmark without any problems.****
>
> My gameconfig.txt is exactly the same as in mp/game/mod_hl2mp, except that
> I changed the game name, removed the “nomodels”, “nohimodel” and
> “nocrosshair” lines. I also added the “developer”, “developer_url”,
> “manual” and “icon” lines. Everything below that (starting with
> “hidden_maps”) is exactly the same as in mp/game/mod_hl2mp/gameinfo.txt.**
> **
>
>  ****
>
> Jan****
>
>  ****
>
> *Von:* hlcoders-boun...@list.valvesoftware.com [
> mailto:hlcoders-boun...@list.valvesoftware.com<hlcoders-boun...@list.valvesoftware.com>]
> *Im Auftrag von *tobias.kammersga...@gmail.com
> *Gesendet:* Freitag, 5. Juli 2013 00:05
> *An:* Discussion of Half-Life Programming
> *Betreff:* Re: [hlcoders] After mod startup just the menu background and
> music****
>
>  ****
>
> Did you launch the Source SDK Base 2013 Multiplayer at least once?****
>
>  ****
>
>  - ScarT****
>
>  ****
>
> *From:* Jan Hartung
> *Sent:* Thursday, July 4, 2013 10:28 PM
> *To:* Discussion of Half-Life Programming****
>
>  ****
>
> Hi list,****
>
>  ****
>
> Maybe a rather dumb question here, but I cannot figure it out. I’m done
> porting our code to the 2013 SDK, got rid of a few edits to Valve files
> along the way and had a not so nice time excluding files from the build and
> adding some from the “sdk” folders as our ones to fix compiler and linker
> errors. Pretty much the same as everyone else here I guess. And here’s the
> problem: everything compiles well (except phonemeextractor, but we don’t
> need it) but when I run our mod now, the only thing I see and hear is our
> menu background and menu music. No buttons whatsoever, when I start the
> game with –console the console comes up as a full white rectangle with a
> submit button on the lower right and a missing texture on the upper left.
> I’m pretty sure that’s down to my gameinfo.txt, as I just changed the name
> at the top. So, how would the gameinfo.txt for 2013 multiplayer look like
> in case my mod was installed in sourcemods/mymod? Or may something else be
> wrong, causing the empty menu?****
>
>  ****
>
> Jan****
>
>  ****
>
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