What does logging the console, and just starting to the main menu give?
Could you show us a Picture of this bug (I doubt its interesting, but I’d like
it either way).
Are you doing anything related to custom VGUI in your mod?
- ScarT
From: Jan Hartung
Sent: Friday, July 5, 2013 7:54 PM
To: 'Discussion of Half-Life Programming'
An update on this: when I compile the demo project and load it up, it works.
With our mod, I can still type commands into the console, although it’s just a
white rectangle. Obviously the engine still knows where the controls are and
what they oughtta do. Anyway, I can start a game with the command “map
<mapname>”. Ran the game with console logging, so I now know that our gamerules
are being loaded and installed just fine, our models get preloaded and so on.
The thing is: even after the map has loaded I still see the main menu
background and the white rectangle that is the console. I’m starting to believe
that I must have made a minor mistake in maybe just one of the classes. Looks
like the game just has no target to draw the menu and actually rendered world
on. Any help on this would is appreciated.
Jan
Von: hlcoders-boun...@list.valvesoftware.com
[mailto:hlcoders-boun...@list.valvesoftware.com] Im Auftrag von Jan Hartung
Gesendet: Freitag, 5. Juli 2013 01:21
An: 'Discussion of Half-Life Programming'
Betreff: Re: [hlcoders] After mod startup just the menu background and music
Yes, Source SDK Base 2013 Multiplayer loads up just fine and I can run the
benchmark without any problems.
My gameconfig.txt is exactly the same as in mp/game/mod_hl2mp, except that I
changed the game name, removed the “nomodels”, “nohimodel” and “nocrosshair”
lines. I also added the “developer”, “developer_url”, “manual” and “icon”
lines. Everything below that (starting with “hidden_maps”) is exactly the same
as in mp/game/mod_hl2mp/gameinfo.txt.
Jan
Von: hlcoders-boun...@list.valvesoftware.com
[mailto:hlcoders-boun...@list.valvesoftware.com] Im Auftrag von
tobias.kammersga...@gmail.com
Gesendet: Freitag, 5. Juli 2013 00:05
An: Discussion of Half-Life Programming
Betreff: Re: [hlcoders] After mod startup just the menu background and music
Did you launch the Source SDK Base 2013 Multiplayer at least once?
- ScarT
From: Jan Hartung
Sent: Thursday, July 4, 2013 10:28 PM
To: Discussion of Half-Life Programming
Hi list,
Maybe a rather dumb question here, but I cannot figure it out. I’m done porting
our code to the 2013 SDK, got rid of a few edits to Valve files along the way
and had a not so nice time excluding files from the build and adding some from
the “sdk” folders as our ones to fix compiler and linker errors. Pretty much
the same as everyone else here I guess. And here’s the problem: everything
compiles well (except phonemeextractor, but we don’t need it) but when I run
our mod now, the only thing I see and hear is our menu background and menu
music. No buttons whatsoever, when I start the game with –console the console
comes up as a full white rectangle with a submit button on the lower right and
a missing texture on the upper left. I’m pretty sure that’s down to my
gameinfo.txt, as I just changed the name at the top. So, how would the
gameinfo.txt for 2013 multiplayer look like in case my mod was installed in
sourcemods/mymod? Or may something else be wrong, causing the empty menu?
Jan
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