Errm - I think the Half-Life Series and Steam(r) are VALVe's flagship
products...

This is a SERVER mailing list... you rant about how you want better
gameplay. Maybe you should check out the steam forums?

On 2/15/06, Whisper <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> http://www.worldcybergames.com/hottopics/ht_hotnews_view.asp?cont_seq=4221&page=1&catalog_seq=20
>
> In addition, the Counter-Strike competition has been changed from 'Source'
> > to '1.6' to facilitate better operation of tournaments leading up to the
> > Grand Final. This move comes as a result of player feedback on the World
> > Cyber Games website following last year's successful event in Singapore.
>
>
>
> This is not aimed at Alfred in any way whatsoever. This just happens to be a
> Valve mailing list, and I am writing in the hope that somebody who has the
> power to chnage things is listening.
>
> If Valve wants Counter-Strike:Source to be their flagship product, then they
> seriously need to get their head around a few very important issues and to
> fix them post haste.
>
> SRCTV
> Crouch Point of View
> Bomb Defusing Bugs
> Sloppy Unresponsive movement
> Sound Bugs
> Items that trap you in place
> Poor FPS on top of the line hardware
> Maps that are abominations of their 1.6 counterparts (Yes, I'm talking about
> Inferno. Cbble in Source is a better map and a shining example of what
> players wanted to see, most of the rest have fallen considerably short)
> Poorly optimised maps
> Physic's Props and associated settings that are just pure annoyances
>
> Those are in no particular order, and no where near complete, but most
> people on this list will surely identify with all of them.
>
> Does Valve care about what Valve game Competitive Counter-Strike is using?
>
> Does Valve want Counter-Strike:Source to show case the best The Source
> Engine has to offer, on the widest stage with the best players in the world?
>
> Are Hardware Sponsors going to be happy with hardware being showcased on
> game engines that are close to 10 years old?
>
> Valve, are you listening, especially those that make the decisions on how
> internal resources are allocated?
>
> Honestly, all most of us want is a good game to play, that takes advantage
> of all this top of the line hardware we have available to us, without
> compromising the game play of the original.
>
> Thanks
> --
>
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