Errm - I think the Half-Life Series and Steam(r) are VALVe's flagship products...
This is a SERVER mailing list... you rant about how you want better gameplay. Maybe you should check out the steam forums? On 2/15/06, Whisper <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > http://www.worldcybergames.com/hottopics/ht_hotnews_view.asp?cont_seq=4221&page=1&catalog_seq=20 > > In addition, the Counter-Strike competition has been changed from 'Source' > > to '1.6' to facilitate better operation of tournaments leading up to the > > Grand Final. This move comes as a result of player feedback on the World > > Cyber Games website following last year's successful event in Singapore. > > > > This is not aimed at Alfred in any way whatsoever. This just happens to be a > Valve mailing list, and I am writing in the hope that somebody who has the > power to chnage things is listening. > > If Valve wants Counter-Strike:Source to be their flagship product, then they > seriously need to get their head around a few very important issues and to > fix them post haste. > > SRCTV > Crouch Point of View > Bomb Defusing Bugs > Sloppy Unresponsive movement > Sound Bugs > Items that trap you in place > Poor FPS on top of the line hardware > Maps that are abominations of their 1.6 counterparts (Yes, I'm talking about > Inferno. Cbble in Source is a better map and a shining example of what > players wanted to see, most of the rest have fallen considerably short) > Poorly optimised maps > Physic's Props and associated settings that are just pure annoyances > > Those are in no particular order, and no where near complete, but most > people on this list will surely identify with all of them. > > Does Valve care about what Valve game Competitive Counter-Strike is using? > > Does Valve want Counter-Strike:Source to show case the best The Source > Engine has to offer, on the widest stage with the best players in the world? > > Are Hardware Sponsors going to be happy with hardware being showcased on > game engines that are close to 10 years old? > > Valve, are you listening, especially those that make the decisions on how > internal resources are allocated? > > Honestly, all most of us want is a good game to play, that takes advantage > of all this top of the line hardware we have available to us, without > compromising the game play of the original. > > Thanks > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds