--
[ Picked text/plain from multipart/alternative ]
Actually considering the volume of minutes played of Counter-Strike:Source,
I'd have to say most people bought HL2 just to play Counter-Strike:Source
and is WAY more popular.

On 2/16/06, Stuart Stegall <[EMAIL PROTECTED]> wrote:
>
> Actually considering the sales volume of HL2, I'd have to say SP HL2 is
> WAY
> more popular.
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Whisper
> Sent: Wednesday, February 15, 2006 10:36 AM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Valve are you listening?
>
> --
> [ Picked text/plain from multipart/alternative ] Yes Yes of course
>
> Valve's 2nd most popular game, and Valve's most popular game for Source,
> outstripping all other Source games combined, is clearly not their
> flagship
> product then.
>
> You got me there
>
> On 2/16/06, Tyler Cook <[EMAIL PROTECTED]> wrote:
> >
> > Errm - I think the Half-Life Series and Steam(r) are VALVe's flagship
> > products...
> >
> > This is a SERVER mailing list... you rant about how you want better
> > gameplay. Maybe you should check out the steam forums?
> >
> > On 2/15/06, Whisper <[EMAIL PROTECTED]> wrote:
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > >
> > http://www.worldcybergames.com/hottopics/ht_hotnews_view.asp?cont_seq=
> > 4221&page=1&catalog_seq=20
> > >
> > > In addition, the Counter-Strike competition has been changed from
> > 'Source'
> > > > to '1.6' to facilitate better operation of tournaments leading up
> > > > to
> > the
> > > > Grand Final. This move comes as a result of player feedback on the
> > World
> > > > Cyber Games website following last year's successful event in
> > Singapore.
> > >
> > >
> > >
> > > This is not aimed at Alfred in any way whatsoever. This just happens
> > > to
> > be a
> > > Valve mailing list, and I am writing in the hope that somebody who
> > > has
> > the
> > > power to chnage things is listening.
> > >
> > > If Valve wants Counter-Strike:Source to be their flagship product,
> > > then
> > they
> > > seriously need to get their head around a few very important issues
> > > and
> > to
> > > fix them post haste.
> > >
> > > SRCTV
> > > Crouch Point of View
> > > Bomb Defusing Bugs
> > > Sloppy Unresponsive movement
> > > Sound Bugs
> > > Items that trap you in place
> > > Poor FPS on top of the line hardware Maps that are abominations of
> > > their 1.6 counterparts (Yes, I'm talking
> > about
> > > Inferno. Cbble in Source is a better map and a shining example of
> > > what players wanted to see, most of the rest have fallen
> > > considerably short) Poorly optimised maps Physic's Props and
> > > associated settings that are just pure annoyances
> > >
> > > Those are in no particular order, and no where near complete, but
> > > most people on this list will surely identify with all of them.
> > >
> > > Does Valve care about what Valve game Competitive Counter-Strike is
> > using?
> > >
> > > Does Valve want Counter-Strike:Source to show case the best The
> > > Source Engine has to offer, on the widest stage with the best
> > > players in the
> > world?
> > >
> > > Are Hardware Sponsors going to be happy with hardware being
> > > showcased on game engines that are close to 10 years old?
> > >
> > > Valve, are you listening, especially those that make the decisions
> > > on
> > how
> > > internal resources are allocated?
> > >
> > > Honestly, all most of us want is a good game to play, that takes
> > advantage
> > > of all this top of the line hardware we have available to us,
> > > without compromising the game play of the original.
> > >
> > > Thanks
> > > --
> > >
> > > _______________________________________________
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> > >
> >
> > _______________________________________________
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> >
> --
>
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