I'm quite certain that you can set it to check against server content, source 
content or nothing at all.


"Server can now force the client to match the server's files."



 -------------- Original message ----------------------
From: "Chris Barnett" <[EMAIL PROTECTED]>
> OK, 5% was a bit generous. How about 1% then?
>
> Or would you like to "educate" me as to how many servers out there are pure
> vanilla? Because if you take away the match servers it's next to nothing.
>
> Again, we have the vanilla fans attacking the plugin community, using the
> old "But surely we have to protect ourselves against cheaters" line.
>
> Bullshit.
>
> It's easy for them (VALVe) to code for the client to be consistent with the
> server. Hell it was done before, but like everything else useful written by
> the independent plugin community, it was broken with a Valve update - which
> no one minds, if only VALVe would listen to the community and run a freakin
> beta program.
>
> So why the talk around here of a pure mode which only checks for consistency
> of Valve content?
>
> I'll tell why.
>
> Because a very small number of people, want a world where only server
> operators running vanilla Source, to be able to keep out the cheaters,
> leaving all the custom servers questionable, so that the only the vanilla
> servers get packed out each night.
>
> If you really want to stop the cheaters and you want a pure gaming
> experience at the expense of functionality then just disconnect yourself
> from the internet and play either your friends on a LAN or some bots.
>
> Cheers.
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
> Sent: 30 April 2007 13:44
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Pure Server Mode Question / Request
>
> --
> [ Picked text/plain from multipart/alternative ]
> 5% ???
>
> Why do the consistency check at all?  hmmm...maybe because of all the
> hackers out there?
> Maybe because of online leagues, cpl, and other lans that people go to and
> want to compete fairly?
> I agree that special mods and plugins help break up the boredom from time to
> time with the vanilla package.
> And it seems to me that valve is willing to work around some of those
> although it does mean a bit of work and thought for server operators.
> But please...educate yourself on the community before you throw out baseless
> random statistics.
>
> If you don't like the pure mod being offered...turn it off maybe and don't
> worry about it.
> Unless you are worried about the 5% of gamers that won't come to your server
> anymore...
>
> ----- Original Message ----
> From: Chris Barnett <[EMAIL PROTECTED]>
> To: hlds@list.valvesoftware.com
> Sent: Monday, April 30, 2007 7:13:17 AM
> Subject: RE: [hlds] Pure Server Mode Question / Request
>
> If it's to only enforce the original resources provided by Steam and not the
> server operator, then it's a complete and utter total waste of time then,
> unless you are one of those very, very vocal 5%ers, who are trying to force
> the vanilla game on the rest of us of course...(I don't believe you are by
> the way).
>
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Roman Hatsiev
> Sent: 28 April 2007 07:19
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Pure Server Mode Question / Request
>
> I think that the idea behind pure server mode is to force the
> consistency of original resources delivered via Steam, not to prevent
> people from using custom maps.
>
> On 28/04/07, Chris Barnett <[EMAIL PROTECTED]> wrote:
> > If you want a pure server, don't install anything on top.
> >
> > There is no need for Valve to do anything.
> >
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Keeper
> > Sent: 27 April 2007 15:54
> > To: hlds@list.valvesoftware.com
> > Subject: RE: [hlds] Pure Server Mode Question / Request
> >
> > Quoted from the whitelist:
> >
> >   //
> >   // Three types of file specifications:
> >   //
> >   //   1. directory\*.*         - refers to all files under the directory
> >   //   2. directory\...         - refers to all files under the directory
> > and all directories under that (recursively)
> >   //   3. directory\filename      - refers to a single file
> >
> > Best way and easiest would be to do the second one.
> >
> > Like they show:
> >
> >   //
> >   // By default, when in pure server mode, most content file types are
> only
> > allowed to come from Steam.
> >   //
> >   materials\...      from_steam
> >   models\...         from_steam
> >   sounds\...         from_steam
> >   scripts\...         from_steam
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Will
> > Sent: Friday, April 27, 2007 10:23 AM
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] Pure Server Mode Question / Request
> >
> > could you be so kind to point out how that could be done without listing
> the
> > 8,837 files in 273 folders in a whitelist?
> >
> > Thanks
> >
> > ----- Original Message -----
> > From: <[EMAIL PROTECTED]>
> > To: <hlds@list.valvesoftware.com>
> > Sent: Friday, April 27, 2007 9:27 AM
> > Subject: hlds digest, Vol 1 #5351 - 2 msgs
> >
> >
> > > Send hlds mailing list submissions to
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> > > To subscribe or unsubscribe via the World Wide Web, visit
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> > > or, via email, send a message with subject or body 'help' to
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> > > than "Re: Contents of hlds digest..."
> > >
> > >
> > > Today's Topics:
> > >
> > >   1. Pure Server Mode Question / Request (Will)
> > >   2. Re: Pure Server Mode Question / Request (Wim Barelds)
> > >
> > > --__--__--
> > >
> > > Message: 1
> > > From: "Will" <[EMAIL PROTECTED]>
> > > To: <hlds@list.valvesoftware.com>
> > > Date: Fri, 27 Apr 2007 08:59:24 -0400
> > > Subject: [hlds] Pure Server Mode Question / Request
> > > Reply-To: hlds@list.valvesoftware.com
> > >
> > > We want to lock all default game content to use only steam files,
> > > everything
> > > no "replacement" allowed at all for default game content.
> > > We run servers that plays many default maps but also many custom maps,
> we
> > > want to allow files from disk only for custom maps with the crc checks
> as
> > > there will be no steam files for these. Will this be possible or are we
> > > left
> > > out of all this by running custom maps?
> > >
> > > Can there be a var for all default content from Steam but allow files
> from
> > > disk with crc for content that was not delivered from Steam?
> > > if in steam use steam if not use from disk and crc
> > >
> > > Looking at the whitelist I don't see a way to do this without adding all
> > > the
> > > files for 150 custom maps file by file to the whitelist, many custom map
> > > files do not path to /custommapname/
> > >
> > >
> > > Also a viewable var for this"?
> > > I would think many league and community type servers would want to run
> in
> > > such a mode, with a viewable var so it can be checked by players in game
> > > or
> > > hlsw.
> > > I think the viewable vars is important to remove suspicion.
> > > sv_pure 0/1/2
> > > say 2 for default = use whitelist
> > > say 1 From Steam only for all default files and
> allow_from_disk+check_crc
> > > for any non steam content
> > > 0 off
> > >
> > > I recall awhile back you saying you were going to look into removing
> some
> > > unneeded vars from the server query, can you please make room in the
> > > server
> > > query for vars from plugins by removing some like:
> > > r_VehicleViewDampen
> > > r_JeepViewDampenFreq
> > > r_JeepViewDampenDamp
> > > r_JeepViewZHeight
> > > r_AirboatViewDampenFreq
> > > r_AirboatViewDampenDamp
> > > r_AirboatViewZHeight
> > >
> > >
> > > Thank you
> > >
> > >
> > >
> > >
> > > --__--__--
> > >
> > > Message: 2
> > > Date: Fri, 27 Apr 2007 15:28:25 +0200
> > > From: "Wim Barelds" <[EMAIL PROTECTED]>
> > > To: hlds@list.valvesoftware.com
> > > Subject: Re: [hlds] Pure Server Mode Question / Request
> > > Reply-To: hlds@list.valvesoftware.com
> > >
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > You should be able to do most of what you want simply by modifying the
> > > whitelist.
> > >
> > > On 4/27/07, Will <[EMAIL PROTECTED]> wrote:
> > >>
> > >> We want to lock all default game content to use only steam files,
> > >> everything
> > >> no "replacement" allowed at all for default game content.
> > >> We run servers that plays many default maps but also many custom maps,
> we
> > >> want to allow files from disk only for custom maps with the crc checks
> as
> > >> there will be no steam files for these. Will this be possible or are we
> > >> left
> > >> out of all this by running custom maps?
> > >>
> > >> Can there be a var for all default content from Steam but allow files
> > >> from
> > >> disk with crc for content that was not delivered from Steam?
> > >> if in steam use steam if not use from disk and crc
> > >>
> > >> Looking at the whitelist I don't see a way to do this without adding
> all
> > >> the
> > >> files for 150 custom maps file by file to the whitelist, many custom
> map
> > >> files do not path to /custommapname/
> > >>
> > >>
> > >> Also a viewable var for this"?
> > >> I would think many league and community type servers would want to run
> in
> > >> such a mode, with a viewable var so it can be checked by players in
> game
> > >> or
> > >> hlsw.
> > >> I think the viewable vars is important to remove suspicion.
> > >> sv_pure 0/1/2
> > >> say 2 for default = use whitelist
> > >> say 1 From Steam only for all default files and
> allow_from_disk+check_crc
> > >> for any non steam content
> > >> 0 off
> > >>
> > >> I recall awhile back you saying you were going to look into removing
> some
> > >> unneeded vars from the server query, can you please make room in the
> > >> server
> > >> query for vars from plugins by removing some like:
> > >> r_VehicleViewDampen
> > >> r_JeepViewDampenFreq
> > >> r_JeepViewDampenDamp
> > >> r_JeepViewZHeight
> > >> r_AirboatViewDampenFreq
> > >> r_AirboatViewDampenDamp
> > >> r_AirboatViewZHeight
> > >>
> > >>
> > >> Thank you
> > >>
> > >>
> > >>
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>
> > >
> > >
> > >
> > > --
> > > ___________________________
> > > Wim 'TheUnknownFactor' Barelds
> > > [EMAIL PROTECTED]
> > > --
> > >
> > >
> > >
> > > --__--__--
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > >
> > > End of hlds Digest
> > >
> >
> >
> >
> > _______________________________________________
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> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
> _______________________________________________
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>
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>
>
>
> --
>
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