You can also create map specific pure server configs (that overlay on top of the base pure server config). Just put a file called "<map name>_whitelist.txt" in your maps directory (i.e "maps/de_dust_whitelist.txt") to use this feature. We expect map makers to create their own whitelists for custom maps.
- Alfred Kevin Ottalini wrote: > You can enforce external folder level consistancy for custom content > with > crc checks so server ops dont need to list tons of individual files, > just > the folder(s). > > This is a very sweet option, thank you Alfred! > > // Three types of file specifications: > // > // 1. directory\*.* - refers to all files under the directory > // 2. directory\... - refers to all files under the directory and > all directories under that (recursively) > // 3. directory\filename - refers to a single file > > > > ----- Original Message ----- > From: "Alfred Reynolds" <[EMAIL PROTECTED]> > To: <hlds@list.valvesoftware.com> > Sent: Monday, April 30, 2007 3:10 PM > Subject: RE: [hlds] Pure Server Mode Question / Request > > >> Um, please have a read of the pure server config file. It supports >> (by design) custom server files using the allow_from_disk+check_crc >> flag, you have all the tools you need to customise the assets on >> your server yet still enforce that clients have the same content as >> you. If you could do a little more research before making obviously >> false statements next time that would be great. >> >> - Alfred >> >>>>> >>>>> -------------- Original message ---------------------- >>>>> From: "Chris Barnett" <[EMAIL PROTECTED]> >>>>>> OK, 5% was a bit generous. How about 1% then? >>>>>> >>>>>> Or would you like to "educate" me as to how many servers out >>>>>> there are pure vanilla? Because if you take away the match >>>>>> servers it's next to nothing. >>>>>> >>>>>> Again, we have the vanilla fans attacking the plugin community, >>>>>> using the old "But surely we have to protect ourselves against >>>>>> cheaters" line. >>>>>> >>>>>> Bullshit. >>>>>> >>>>>> It's easy for them (VALVe) to code for the client to be >>>>>> consistent with the server. Hell it was done before, but like >>>>>> everything else useful written by the independent plugin >>>>>> community, it was broken with a Valve update - which no one >>>>>> minds, if only VALVe would listen to the community and run a >>>>>> freakin beta program. >>>>>> >>>>>> So why the talk around here of a pure mode which only checks for >>>>>> consistency of Valve content? >>>>>> >>>>>> I'll tell why. >>>>>> >>>>>> Because a very small number of people, want a world where only >>>>>> server operators running vanilla Source, to be able to keep out >>>>>> the cheaters, leaving all the custom servers questionable, so >>>>>> that the only the vanilla servers get packed out each night. >>>>>> >>>>>> If you really want to stop the cheaters and you want a pure >>>>>> gaming experience at the expense of functionality then just >>>>>> disconnect yourself from the internet and play either your >>>>>> friends on a LAN or some bots. >>>>>> >>>>>> Cheers. >>>>>> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds