"The overall goal for the pure server mode is to give game server
administrators the option to enforce a consistent playing field for all
players."

That's all we've wanted for years and years.  I for one am very happy.

Jason

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of James Gray
Sent: Monday, April 30, 2007 3:29 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Pure Server Mode Question / Request

Chris, seriously, what do you have stuck up your ass. You're
complaining about something that only betters the community and
provides a more level playing field. This update has no relation to
'vanilla' servers, so I don't know why you keep referring to that
idea. The overall goal for the pure server mode is to give game server
administrators the option to enforce a consistent playing field for
all players.

On 4/30/07, Whisper <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> Its just so simple
>
> All those idiots at Valve should have done this years ago in HL1 !!!
>
> Truly!!
>
> On 5/2/07, Chris Barnett <[EMAIL PROTECTED]> wrote:
> >
> > Please can you give us a date for that update. There was one like
that
> > ages
> > ago, but it won't check the vmt files.
> >
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of NaughtyGeek
> > Sent: 30 April 2007 14:28
> > To: hlds@list.valvesoftware.com
> > Subject: RE: [hlds] Pure Server Mode Question / Request
> >
> > I'm quite certain that you can set it to check against server
content,
> > source content or nothing at all.
> >
> >
> > "Server can now force the client to match the server's files."
> >
> >
> >
> > -------------- Original message ----------------------
> > From: "Chris Barnett" <[EMAIL PROTECTED]>
> > > OK, 5% was a bit generous. How about 1% then?
> > >
> > > Or would you like to "educate" me as to how many servers out there
are
> > pure
> > > vanilla? Because if you take away the match servers it's next to
> > nothing.
> > >
> > > Again, we have the vanilla fans attacking the plugin community,
using
> > the
> > > old "But surely we have to protect ourselves against cheaters"
line.
> > >
> > > Bullshit.
> > >
> > > It's easy for them (VALVe) to code for the client to be consistent
with
> > the
> > > server. Hell it was done before, but like everything else useful
written
> > by
> > > the independent plugin community, it was broken with a Valve
update -
> > which
> > > no one minds, if only VALVe would listen to the community and run
a
> > freakin
> > > beta program.
> > >
> > > So why the talk around here of a pure mode which only checks for
> > consistency
> > > of Valve content?
> > >
> > > I'll tell why.
> > >
> > > Because a very small number of people, want a world where only
server
> > > operators running vanilla Source, to be able to keep out the
cheaters,
> > > leaving all the custom servers questionable, so that the only the
> > vanilla
> > > servers get packed out each night.
> > >
> > > If you really want to stop the cheaters and you want a pure gaming
> > > experience at the expense of functionality then just disconnect
yourself
> > > from the internet and play either your friends on a LAN or some
bots.
> > >
> > > Cheers.
> > >
> > >
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of
> > [EMAIL PROTECTED]
> > > Sent: 30 April 2007 13:44
> > > To: hlds@list.valvesoftware.com
> > > Subject: Re: [hlds] Pure Server Mode Question / Request
> > >
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > 5% ???
> > >
> > > Why do the consistency check at all?  hmmm...maybe because of all
the
> > > hackers out there?
> > > Maybe because of online leagues, cpl, and other lans that people
go to
> > and
> > > want to compete fairly?
> > > I agree that special mods and plugins help break up the boredom
from
> > time
> > to
> > > time with the vanilla package.
> > > And it seems to me that valve is willing to work around some of
those
> > > although it does mean a bit of work and thought for server
operators.
> > > But please...educate yourself on the community before you throw
out
> > baseless
> > > random statistics.
> > >
> > > If you don't like the pure mod being offered...turn it off maybe
and
> > don't
> > > worry about it.
> > > Unless you are worried about the 5% of gamers that won't come to
your
> > server
> > > anymore...
> > >
> > > ----- Original Message ----
> > > From: Chris Barnett <[EMAIL PROTECTED]>
> > > To: hlds@list.valvesoftware.com
> > > Sent: Monday, April 30, 2007 7:13:17 AM
> > > Subject: RE: [hlds] Pure Server Mode Question / Request
> > >
> > > If it's to only enforce the original resources provided by Steam
and not
> > the
> > > server operator, then it's a complete and utter total waste of
time
> > then,
> > > unless you are one of those very, very vocal 5%ers, who are trying
to
> > force
> > > the vanilla game on the rest of us of course...(I don't believe
you are
> > by
> > > the way).
> > >
> > >
> > >
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Roman
Hatsiev
> > > Sent: 28 April 2007 07:19
> > > To: hlds@list.valvesoftware.com
> > > Subject: Re: [hlds] Pure Server Mode Question / Request
> > >
> > > I think that the idea behind pure server mode is to force the
> > > consistency of original resources delivered via Steam, not to
prevent
> > > people from using custom maps.
> > >
> > > On 28/04/07, Chris Barnett <[EMAIL PROTECTED]> wrote:
> > > > If you want a pure server, don't install anything on top.
> > > >
> > > > There is no need for Valve to do anything.
> > > >
> > > >
> > > >
> > > > -----Original Message-----
> > > > From: [EMAIL PROTECTED]
> > > > [mailto:[EMAIL PROTECTED] On Behalf Of Keeper
> > > > Sent: 27 April 2007 15:54
> > > > To: hlds@list.valvesoftware.com
> > > > Subject: RE: [hlds] Pure Server Mode Question / Request
> > > >
> > > > Quoted from the whitelist:
> > > >
> > > >   //
> > > >   // Three types of file specifications:
> > > >   //
> > > >   //   1. directory\*.*         - refers to all files under the
> > directory
> > > >   //   2. directory\...         - refers to all files under the
> > directory
> > > > and all directories under that (recursively)
> > > >   //   3. directory\filename      - refers to a single file
> > > >
> > > > Best way and easiest would be to do the second one.
> > > >
> > > > Like they show:
> > > >
> > > >   //
> > > >   // By default, when in pure server mode, most content file
types are
> > > only
> > > > allowed to come from Steam.
> > > >   //
> > > >   materials\...      from_steam
> > > >   models\...         from_steam
> > > >   sounds\...         from_steam
> > > >   scripts\...         from_steam
> > > >
> > > >
> > > > -----Original Message-----
> > > > From: [EMAIL PROTECTED]
> > > > [mailto:[EMAIL PROTECTED] On Behalf Of Will
> > > > Sent: Friday, April 27, 2007 10:23 AM
> > > > To: hlds@list.valvesoftware.com
> > > > Subject: Re: [hlds] Pure Server Mode Question / Request
> > > >
> > > > could you be so kind to point out how that could be done without
> > listing
> > > the
> > > > 8,837 files in 273 folders in a whitelist?
> > > >
> > > > Thanks
> > > >
> > > > ----- Original Message -----
> > > > From: <[EMAIL PROTECTED]>
> > > > To: <hlds@list.valvesoftware.com>
> > > > Sent: Friday, April 27, 2007 9:27 AM
> > > > Subject: hlds digest, Vol 1 #5351 - 2 msgs
> > > >
> > > >
> > > > > Send hlds mailing list submissions to
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> > > > >
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> > > > > or, via email, send a message with subject or body 'help' to
> > > > > [EMAIL PROTECTED]
> > > > >
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> > > > > [EMAIL PROTECTED]
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> > > > > When replying, please edit your Subject line so it is more
specific
> > > > > than "Re: Contents of hlds digest..."
> > > > >
> > > > >
> > > > > Today's Topics:
> > > > >
> > > > >   1. Pure Server Mode Question / Request (Will)
> > > > >   2. Re: Pure Server Mode Question / Request (Wim Barelds)
> > > > >
> > > > > --__--__--
> > > > >
> > > > > Message: 1
> > > > > From: "Will" <[EMAIL PROTECTED]>
> > > > > To: <hlds@list.valvesoftware.com>
> > > > > Date: Fri, 27 Apr 2007 08:59:24 -0400
> > > > > Subject: [hlds] Pure Server Mode Question / Request
> > > > > Reply-To: hlds@list.valvesoftware.com
> > > > >
> > > > > We want to lock all default game content to use only steam
files,
> > > > > everything
> > > > > no "replacement" allowed at all for default game content.
> > > > > We run servers that plays many default maps but also many
custom
> > maps,
> > > we
> > > > > want to allow files from disk only for custom maps with the
crc
> > checks
> > > as
> > > > > there will be no steam files for these. Will this be possible
or are
> > we
> > > > > left
> > > > > out of all this by running custom maps?
> > > > >
> > > > > Can there be a var for all default content from Steam but
allow
> > files
> > > from
> > > > > disk with crc for content that was not delivered from Steam?
> > > > > if in steam use steam if not use from disk and crc
> > > > >
> > > > > Looking at the whitelist I don't see a way to do this without
adding
> > all
> > > > > the
> > > > > files for 150 custom maps file by file to the whitelist, many
custom
> > map
> > > > > files do not path to /custommapname/
> > > > >
> > > > >
> > > > > Also a viewable var for this"?
> > > > > I would think many league and community type servers would
want to
> > run
> > > in
> > > > > such a mode, with a viewable var so it can be checked by
players in
> > game
> > > > > or
> > > > > hlsw.
> > > > > I think the viewable vars is important to remove suspicion.
> > > > > sv_pure 0/1/2
> > > > > say 2 for default = use whitelist
> > > > > say 1 From Steam only for all default files and
> > > allow_from_disk+check_crc
> > > > > for any non steam content
> > > > > 0 off
> > > > >
> > > > > I recall awhile back you saying you were going to look into
removing
> > > some
> > > > > unneeded vars from the server query, can you please make room
in the
> > > > > server
> > > > > query for vars from plugins by removing some like:
> > > > > r_VehicleViewDampen
> > > > > r_JeepViewDampenFreq
> > > > > r_JeepViewDampenDamp
> > > > > r_JeepViewZHeight
> > > > > r_AirboatViewDampenFreq
> > > > > r_AirboatViewDampenDamp
> > > > > r_AirboatViewZHeight
> > > > >
> > > > >
> > > > > Thank you
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > --__--__--
> > > > >
> > > > > Message: 2
> > > > > Date: Fri, 27 Apr 2007 15:28:25 +0200
> > > > > From: "Wim Barelds" <[EMAIL PROTECTED]>
> > > > > To: hlds@list.valvesoftware.com
> > > > > Subject: Re: [hlds] Pure Server Mode Question / Request
> > > > > Reply-To: hlds@list.valvesoftware.com
> > > > >
> > > > > --
> > > > > [ Picked text/plain from multipart/alternative ]
> > > > > You should be able to do most of what you want simply by
modifying
> > the
> > > > > whitelist.
> > > > >
> > > > > On 4/27/07, Will <[EMAIL PROTECTED]> wrote:
> > > > >>
> > > > >> We want to lock all default game content to use only steam
files,
> > > > >> everything
> > > > >> no "replacement" allowed at all for default game content.
> > > > >> We run servers that plays many default maps but also many
custom
> > maps,
> > > we
> > > > >> want to allow files from disk only for custom maps with the
crc
> > checks
> > > as
> > > > >> there will be no steam files for these. Will this be possible
or
> > are
> > we
> > > > >> left
> > > > >> out of all this by running custom maps?
> > > > >>
> > > > >> Can there be a var for all default content from Steam but
allow
> > files
> > > > >> from
> > > > >> disk with crc for content that was not delivered from Steam?
> > > > >> if in steam use steam if not use from disk and crc
> > > > >>
> > > > >> Looking at the whitelist I don't see a way to do this without
> > adding
> > > all
> > > > >> the
> > > > >> files for 150 custom maps file by file to the whitelist, many
> > custom
> > > map
> > > > >> files do not path to /custommapname/
> > > > >>
> > > > >>
> > > > >> Also a viewable var for this"?
> > > > >> I would think many league and community type servers would
want to
> > run
> > > in
> > > > >> such a mode, with a viewable var so it can be checked by
players in
> > > game
> > > > >> or
> > > > >> hlsw.
> > > > >> I think the viewable vars is important to remove suspicion.
> > > > >> sv_pure 0/1/2
> > > > >> say 2 for default = use whitelist
> > > > >> say 1 From Steam only for all default files and
> > > allow_from_disk+check_crc
> > > > >> for any non steam content
> > > > >> 0 off
> > > > >>
> > > > >> I recall awhile back you saying you were going to look into
> > removing
> > > some
> > > > >> unneeded vars from the server query, can you please make room
in
> > the
> > > > >> server
> > > > >> query for vars from plugins by removing some like:
> > > > >> r_VehicleViewDampen
> > > > >> r_JeepViewDampenFreq
> > > > >> r_JeepViewDampenDamp
> > > > >> r_JeepViewZHeight
> > > > >> r_AirboatViewDampenFreq
> > > > >> r_AirboatViewDampenDamp
> > > > >> r_AirboatViewZHeight
> > > > >>
> > > > >>
> > > > >> Thank you
> > > > >>
> > > > >>
> > > > >>
> > > > >> _______________________________________________
> > > > >> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > >> please visit:
> > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > >>
> > > > >
> > > > >
> > > > >
> > > > > --
> > > > > ___________________________
> > > > > Wim 'TheUnknownFactor' Barelds
> > > > > [EMAIL PROTECTED]
> > > > > --
> > > > >
> > > > >
> > > > >
> > > > > --__--__--
> > > > >
> > > > > _______________________________________________
> > > > > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > > please visit:
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> > > > >
> > > > >
> > > > >
> > > > > End of hlds Digest
> > > > >
> > > >
> > > >
> > > >
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archives,
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> > > >
> > > >
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> > >
> > >
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