Can anyone confirm that a certain cvar will kick your server from the lobby 
list? I have 2 servers running that show up on the browser list, but nobodyhas 
joined from the lobby so far. 
 
I have a feeling it's sv_unreserve. The description for this is "Clears any 
lobby reservation for this server"
 
if anyone is using sv_unreserve but has people joining from the lobby, please 
let me know!
 
 
Thanks!
 
 
.> From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Date: Fri, 7 Nov 
2008 10:12:46 -0500> Subject: Re: [hlds] Left 4 Dead dedicated servers> > 
That's hlsws way of showing a server with a low fps. If you have another hl1> 
or 2 server set fps to 10 (hibernating) or 30 (game in process) and you will> 
See the same triangles. In game though it shouldn't really be happening or> be 
a problem. HLSW on the other hand looks weird so people may complain> about 
that if they don't understand valve did what they did (for cpu usage> im sure 
otherwise it would be nutty) to keep things undercontrol. 30 fps is> still a 
sleep state of only 33ms so that allows 30 packets a second> theoretical plenty 
for a good game. The issue may be people just like to see> high numbers of fps 
and updates even if it doesn't affect game play. Those> that just look at 
netgraph and not at the actual gameplay will have issues> with it. > > 
-----Original Message-----> From: [EMAIL PROTECTED]> [mailto:[EMAIL PROTECTED] 
On Behalf Of Alec Sanger> Sent: Friday, November 07, 2008 9:45 AM> To: 
hlds@list.valvesoftware.com> Subject: Re: [hlds] Left 4 Dead dedicated servers> 
> > Is anyone having strange pings? Here is a section of my ping graph...> > 
http://i34.tinypic.com/2h3d4pg.jpg> > starts around 15 and crawls up to ~110 
then drops back to ~15. Cycles take> approximately 7 seconds.> > Date: Fri, 7 
Nov 2008 12:09:48 +0000> From: [EMAIL PROTECTED]> To:> 
hlds@list.valvesoftware.com> Subject: Re: [hlds] Left 4 Dead dedicated> 
servers> > Yup, I get this too> > Vista 64, Q6600, 4gb ram, 4870x2, xfi> 
prelude, same drivers.> > Andrey Titov wrote:> > L4D demo is crash after few> 
minutes. Both processes.> > Anyone have this? i think this happends in sound> 
buffer overflow.. sound is> > looping one of time-freeze. Audigy2 val,> modifed 
sound driver with eax and> > unlocked xp features.> > Vista 64. core> quad, 6gb 
mem, 3870 ati 512mb latest farcry2 fix2,> >> > 2008/11/7 alexhard> <[EMAIL 
PROTECTED]>> >> > > >> After the last update, and with non-lobby> connections 
allowed, I keep> >> getting people that try to connect when the> server is 
full, about one> >> every 10 seconds or so. I assume this is the> matchmaking 
system> >> because they are all different IPs. Anyone else> experiencing this?> 
>>> >> On Thu, Nov 6, 2008 at 11:06 PM, Brian D'Arcy> <[EMAIL PROTECTED]> 
wrote:> >> > >>> It's set by the lobby leader before a> dedicated server is 
automagically> >>> selected to start the game.> >>>> >>>> On Thu, Nov 6, 2008 
at 5:04 PM, James McKenna <[EMAIL PROTECTED]>> >>> >> >> wrote:> >> > >>>> I'm 
still confused about setting difficulty... how is> it done? I read> >>>> > >> 
this,> >> > >>>> but I was confused.> >>>>> >>>>> On Thu, Nov 6, 2008 at 11:50 
AM, Chris Brunelle <[EMAIL PROTECTED]> >>>>> > >>>>> wrote:> >>>>> > >>>>> 
Actually the difficulty level may be selected> during the match making> >>>>> 
process? I haven't tested the client out yet,> so I'm not sure.> >>>>>> >>>>> 
-----Original Message-----> >>>>> From:> [EMAIL PROTECTED]> >>>>>> 
[mailto:[EMAIL PROTECTED] On Behalf Of Chris> >>>>> > >>> Brunelle> >> > >>>>> 
Sent: Thursday, November 06, 2008 12:48 PM> >>>>> To:> 'Half-Life dedicated 
Win32 server mailing list'> >>>>> Subject: Re: [hlds]> Left 4 Dead dedicated 
servers> >>>>>> >>>>> From the cvarlist.> >>>>>> >>>>>> z_difficulty : 0 : , 
"sv", "rep" : Difficulty of the> >>>>> > >> current> >>> > >>>>> game> >>>>> 
(Easy, Normal, Hard, Impossible)> >>>>>> >>>>>> >>>>>> -----Original 
Message-----> >>>>> From: [EMAIL PROTECTED]>> >>>>> [mailto:[EMAIL PROTECTED] 
On Behalf Of alexhard>> >>>>> Sent: Thursday, November 06, 2008 12:44 PM> >>>>> 
To: Half-Life> dedicated Win32 server mailing list> >>>>> Subject: Re: [hlds] 
Left 4 Dead> dedicated servers> >>>>>> >>>>> Any idea as to how to set the 
difficulty> level?> >>>>>> >>>>> On Thu, Nov 6, 2008 at 8:34 PM, Chris 
Brunelle> <[EMAIL PROTECTED]>> >>>>> wrote:> >>>>> > >>>>>> My server is 
working.> Players can connect directly and no issues so> >>>>>> > >>>> far> 
>>>> >> >>>>>> with the game hanging/locking up.> >>>>>>> >>>>>>> >>>>>>> 
>>>>>>> -----Original Message-----> >>>>>> From:> [EMAIL PROTECTED]> >>>>>>> 
[mailto:[EMAIL PROTECTED] On Behalf Of Wolfie -> >>>>>>> Cybernetic> >>>>>> 
Sent: Thursday, November 06, 2008 12:18 PM> >>>>>> To:> 'Half-Life dedicated 
Win32 server mailing list'> >>>>>> Subject: Re: [hlds]> Left 4 Dead dedicated 
servers> >>>>>>> >>>>>> We were just playing with the> same variables after 
seeing an error> >>>>>> > >> in> >> > >>>> the> >>>> >> >>>>>> console on the 
client while trying to connect.> >>>>>>> >>>>>> The> good news is you are 
right, you are in the server with 3> >>>>>> > >>> survivor> >> > >>>>> bots,> 
>>>>> > >>>>>> the bad news for me seems to be> that as soon as you move the 
game> >>>>>> > >> bugs> >> > >>>>> and> >>>>> >> >>>>>> locks your character.> 
>>>>>>> >>>>>> HLSW works as well as connect> ip:port in console. FYI> >>>>>>> 
>>>>>> -----Original Message-----> >>>>>>> From: [EMAIL PROTECTED]> >>>>>>> 
[mailto:[EMAIL PROTECTED] On Behalf Of Brian> >>>>>> > >>> D'Arcy> >> > >>>>>> 
Sent: 06 November 2008 19:00> >>>>>> To: Frank Hotte;> Half-Life dedicated 
Win32 server mailing list> >>>>>> Subject: Re: [hlds]> Left 4 Dead dedicated 
servers> >>>>>>> >>>>>> *sv_allow_lobby_connect_only> 0* ftw =)> >>>>>>> >>>>>> 
Can connect directly!> >>>>>>> _______________________________________________> 
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http://list.valvesoftware.com/mailman/listinfo/hlds>> >>>>>>> >>>>>>> >>>>>>> 
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http://list.valvesoftware.com/mailman/listinfo/hlds> >> > __________> 
Information from ESET NOD32 Antivirus, version of virus signature database> 
3593 (20081107) __________> >> > The message was checked by ESET NOD32> 
Antivirus.> >> > http://www.eset.com> >> >> >> > > > >> 
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