Huh? Why not - it seems a logical thing to request.
All that is happening is that Valve are taking the 64bit string and converting it to the userid - and redirecting to that page. They obviously forgot or missed passing the xml get parameter if it is set as well :) simple error.... easy to fix? Thomas Morton ++ No problem should ever have to be solved twice ++ 2008/11/24 Ronny Schedel <[EMAIL PROTECTED]> > > I don't think they will change this, because this is basic Internet > technology, this is how the Internet works. A browser, even without a > display in common sense, should handle this. > > But hope dies last ;-) > > > > It's not a big deal. But as the XML interface is "in progress" this is > > another change that should be made by Valve to make the whole XML thing > > more > > useful and straightforward. > > > > 2008/11/24 Ronny Schedel <[EMAIL PROTECTED]> > > > >> > >> Sorry, but it's not a big deal to handle the redirected page. You just > >> receive the new location from the webserver and use the returned URL > >> instead. > >> > >> > >> > I'm hoping someone from Valve can give me an answer about this, > >> > although > >> > if anyone else knows of a workaround I'd appreciate it. > >> > > >> > I'm working on developing a web-based remote server management program > >> > which interoperates with Steam Community for a number of features > (like > >> > tracking player and group activity and recording gameplay stats). I'm > >> > using the XML profile feeds, since that's much easier to work with, > but > >> > there's a bit of an issue with using the 64-bit ID to access someone's > >> > profile. Even with ?xml=1 on the end of the URL, going to a community > >> > page via http://steamcommunity.com/profiles/? will redirect to the > >> > non-XML version of that user's profile if they have assigned a > >> > "friendly" URL to their account. For example, my profile feed would be > >> > at http://steamcommunity.com/id/dave/?xml=1, and I'd expect > >> > http://steamcommunity.com/profiles/76561197972662865/?xml=1 to > display > >> > the same page - but it doesn't. > >> > > >> > Detecting this redirect and compensating for it is a big pain and > >> > increases the amount of work the server has to do every time the > player > >> > stats are refreshed. Would it be possible for the community pages to > >> > have some more consistent behaviour, ie redirecting to the page with > >> > the > >> > ?xml=1 parameter still present? > >> > > >> > (On an unrelated note, if anyone uses Windows to host their game > >> > servers > >> > and would be interested in beta testing my app, please get in touch! I > >> > plan to release this as an open-source application once it's finished, > >> > but so far my testing is limited to one Windows 03 machine.) > >> > > >> > -Dave > >> > > >> > >> > >> > >> > -------------------------------------------------------------------------------- > >> > >> > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds