Ummm, if plain servers are the intention here then maybe Valve should prevent all mods or better yet just host the servers themselves??
On 12/4/08, Richard Eid <[EMAIL PROTECTED]> wrote: > > In my opinion, I think Left 4 Dead is being 'locked down' because of all > the > problems that appeared during the last year with TF2. It became nearly > impossible to find a plain Jane vanilla TF2 server. It's like every single > one of them had some mod installed that changed gameplay. I'm not against > the modding community, though I'd like to just be able to play the game as > it was intended. I feel that Valve and it's playtesters know a bit more > about what makes a game fun than Joe Blow modder...so I'd like to see what > Valve has to offer and not what 32-man, insta-spawn, fast ubercharge, > longer > spawn for non-clan members, less damage for non-clan members, etc. server > op > has to offer. > > Left 4 Dead is quickly becoming what TF2 became. A different game. Last > night I was on a versus server that spawned a Tank ~1 minute into each > round. Rounds ended quickly and no team ever made it to the Safe Room. It > was plain old not fun. Maybe that server op likes playing that way, but > nobody on the server at the time did...so we voted back to the lobby. The > next server had sv_cheats 0 in its config so we faced random issues, like > Infected only being able to spawn 3 at a time and not 4. The list goes on. > > While, as a server op, I'd like to have a bit more control over my own > server, I welcome these changes being introduced to the game. Just because > a server op likes to play the game a certain way does NOT mean everybody > does. I'm not too keen on the Normal difficulty for Versus mode, but we'll > see what happens. > > I think Valve is doing this for the community and not for any other reason. > Most of the complaints I hear are about how this server or that server > sucks > because of x or y changes made to it. Locking certain aspects of the > gameplay down seems almost a necessary evil when combined with how we now > connect to servers. Give it time. Valve is obviously listening to the > feedback being given and are making changes as they see fit. Just last > night I was chatting with someone from Valve about certain aspects of > server > management. He had explained in detail what things could be changed and > how > they would affect our servers. I thought I had understood the whole > conversation, but I had completely missed the bigger scope of the issues. > > Maybe we're not looking at the long-term and only seeing the short-term. > Like I said...give it some time. > > > -Richard Eid > > > > On Thu, Dec 4, 2008 at 9:28 PM, Kevin Kolk <[EMAIL PROTECTED]> wrote: > > > > > I'd like to chime in here and second this. I love versus mode but by > > far I've had the most fun in versus playing on servers running on Hard > > difficulty or better. > > > > I find normal is just way to easy and too forgiving on the survivors. > > If anything I think in an ideal world I would be able to CHOOSE the > > difficulty for versus when creating the lobby. > > > > Why Valve feels versus should only be played with wimpy normal > > difficulty zombies I have no idea. > > > > Let the players play it at the difficulty they want, don't lock my > > server down so I can't play how I please. > > > > This is by far the worst game that I've ever operated a server for. I > > feel like Valve is expecting people to run these as basically a public > > service to them. > > > > If you want this level of control valve you should pay to run your own > > servers. And at this rate you may have to. > > > > [EMAIL PROTECTED] wrote: > > > Message: 1 > > > Date: Thu, 4 Dec 2008 16:46:25 -0800 > > > From: "Formologic23" <[EMAIL PROTECTED]> > > > Subject: Re: [hlds] Left 4 Dead Update Available > > > To: "'Half-Life dedicated Win32 server mailing list'" > > > <hlds@list.valvesoftware.com> > > > Message-ID: <[EMAIL PROTECTED]> > > > Content-Type: text/plain; charset="us-ascii" > > > > > > Why on earth would you lock the Versus difficulty? That is a pretty > lame > > > forced update in my opinion. Normal is too easy, and most of the people > I > > > have talked with prefer to play Versus on Advanced. So why would you > LOCK > > > the difficulty? I really am considering shutting down my servers > because > > if > > > I can't have control over them (including the clients to a certain > > degree), > > > then I really am not interested in supporting this particular game > > anymore. > > > I love the game, but seriously, this is ludicrous. > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds