Does XP/2003/2000 have symlink equivalents? Never actually tried it under 
Winbloze.

----- Original Message ----- 
From: "Midnight" <mido...@gmail.com>
To: "Half-Life dedicated Win32 server mailing list" 
<hlds@list.valvesoftware.com>
Sent: Sunday, March 08, 2009 9:23 PM
Subject: Re: [hlds] symlink multiple servers


> Vista has much better symlink support.  I haven't tried it for game
> servers myself.  Would be nice if TCAdmin will support this in version 
> 2.0.
>
> Ook wrote:
>> Good point. I once ran an OP4 server from a network share. The server was 
>> an
>> old PIII/800 box with an old 5400rpm 20GB Maxtor. It ran fine. At least
>> there was no noticable lag due to file i/o. I assumed that file i/o would
>> not be steller running it across the network like that. I watched 
>> bandwidth,
>> and it never really used that much.
>>
>> A better reason to symlink some of your directories might to be if you 
>> have
>> multiple servers using same map set and you don't want multiple copies of
>> your maps and resources. It would be nice if we could do this with 
>> Windows.
>> Hmm...anyone old enough to remember the old DOS append command? And all 
>> the
>> trouble it caused? Yeah,yeah - not quite the same as using a symbolic 
>> link.
>>
>> ----- Original Message ----- 
>> From: "Ian Watts" <iwatt...@hotmail.com>
>> To: "'Half-Life dedicated Win32 server mailing list'"
>> <hlds@list.valvesoftware.com>
>> Sent: Sunday, March 08, 2009 8:55 PM
>> Subject: Re: [hlds] symlink multiple servers
>>
>>
>>
>>> I won't point out the finer detail of this being a Win32 server mailing
>>> list... oops.. :P  Google "windows junctions" to get info on how to use
>>> junction points.
>>>
>>> You have found where you would need to link the shared content.  Because
>>> you
>>> would want cfg and addons separated (yes, I suppose you could pass an 
>>> exec
>>> for custom autoexec.. but come on..), it means you would want, then, to
>>> link
>>> the other folders at that level (materials, models, maps.. etc).
>>>
>>> However, compared to many other things to look at, I don't believe you
>>> would
>>> gain all too much.
>>>
>>> -----Original Message-----
>>> From: hlds-boun...@list.valvesoftware.com
>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ook
>>> Sent: Thursday, March 05, 2009 2:55 PM
>>>
>>> Having multiple servers accessing the same files would actually be 
>>> faster.
>>> The files will be in the cache, reducing reads to the hard drive. The 
>>> disk
>>> i/o block scheduler may or may not be faster depending on what else is
>>> being
>>>
>>> read. If more then one process tries to read the same sector such that
>>> both
>>> requests go into the same head scan, then it will come out faster, but
>>> that
>>> probably isn't too likely. I would count on the cache to increase
>>> performance, but not the i/o scheduler.
>>>
>>>
>>> ----- Original Message ----- 
>>> From: "Arg!" <chillic...@gmail.com>
>>> Sent: Thursday, March 05, 2009 2:29 PM
>>>
>>>
>>>> im a bit of a linux noob, but wouldnt there be some potential latency
>>>> involved with multiple server accessing the same files?
>>>>
>>>> i wonder if this would work with windows junction points as well :P
>>>>
>>>> On Fri, Mar 6, 2009 at 5:09 AM, f0rkz <h...@f0rkznet.net> wrote:
>>>>
>>>>
>>>>> You could share the source shared content as a single symlink point.
>>>>> Getting any deeper into sharing content may get tricky, but its
>>>>> possible.
>>>>>
>>>>> For instance, you set up something like /home/serverfiles/hl2
>>>>> You could then symlink that in your server's directory..
>>>>> /home/myuser/mygameserver/
>>>>> ln -s /home/serverfiles/hl2 /home/myuser/mygameserver/hl2
>>>>>
>>>>> Further than that may get messy...
>>>>>
>>>>> On Mar 5, 2009, at 1:04 PM, Chris Oryschak wrote:
>>>>>
>>>>>
>>>>>> Currently i'm running multiple TF2 servers each from their own
>>>>>> installation directory and have heard of people symlink'ing all the
>>>>>> additional servers to one installation folder.  This would probably
>>>>>> clean up data along with making server updates much easier across
>>>>>> all servers in one shot.
>>>>>>
>>>>>> Anyone here setup the additional servers via symlink?
>>>>>>
>>>>>> If so how did you go about doing it so that /addons and /cfg folders
>>>>>> arn't shared?
>>>>>>
>>>>>> I'm curious to hear everyones opinion on this.
>>>>>>
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