Are you talking about TF2? I am pretty sure L4D's server is already
multithreaded.


# mpstat -P ALL
Linux 2.6.25.10-grsec (sc-002)  04/23/09

20:09:48     CPU   %user   %nice    %sys %iowait    %irq   %soft  %steal
%idle    intr/s
20:09:48     all   25.09    0.00    2.39    0.18    0.03    0.75    0.00
71.56   1898.72
20:09:48       0   26.49    0.00    2.48    0.97    0.05    0.90    0.00
69.11    242.07
20:09:48       1   27.04    0.00    2.39    0.14    0.03    0.88    0.00
71.20    236.66
20:09:48       2   25.88    0.00    2.46    0.08    0.03    0.82    0.00
72.17    236.66
20:09:48       3   26.03    0.00    2.35    0.05    0.03    0.76    0.00
71.79    236.66
20:09:48       4   24.63    0.00    2.45    0.06    0.03    0.70    0.00
72.82    236.66
20:09:48       5   24.58    0.00    2.34    0.05    0.02    0.67    0.00
72.81    236.66
20:09:48       6   23.81    0.00    2.44    0.05    0.02    0.66    0.00
73.39    236.66
20:09:48       7   23.79    0.00    2.35    0.05    0.02    0.64    0.00
73.51    236.66


On Thu, 2009-04-23 at 20:03 -0400, Karl Weckstrom wrote:

> Jason, 
> 
> Are there any plans to make the srcds dedicated server multithreaded? I know 
> the client does a small degree of multithreading now, but what about the 
> dedicated server binaries? 
> 
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com 
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
> Sent: Thursday, April 23, 2009 7:26 PM
> To: Half-Life dedicated Win32 server mailing list; 
> hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com
> Subject: [hlds] Left 4 Dead Update Released
> 
> A required update for Left 4 Dead has been released.  Please run 
> hldsupdatetool to receive it.  The specific changes include:
> 
> - Darkened the Lighthouse background movie and increased the contrast with 
> the user interface elements
> - Chapter selection is now available when creating a Survival lobby
> - Single player coop now works correctly after playing Survival online
> - The correct game mode will be set when playing back a demo
> - Changed holdout server spew to be development only
> - Stats are no longer updated while viewing a demo
> - Correctly update the leaderboard based on the player's personal time, not 
> the team best time
> - Show the player's best time in the scoreboard
> - Removed Survival exploits from The Terminal, Last Stand, The Crane, The 
> Boathouse and The Warehouse
> - Fixed tanks sometimes not spawning after 15-20 minutes
> 
> Jason
> 
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