Yah well, I hope Valve tends to be more "Agnostic" when it comes to >1 core :)
-----Original Message----- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL Sent: Saturday, April 25, 2009 11:52 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead Update Released >From my experience the Xeons don't run quite as well as the C2D/Q's. I switched from a Xeon box because it ran SRCDS like garbage about a year or so ago. On Sat, Apr 25, 2009 at 10:42 PM, Tony Paloma <drunkenf...@hotmail.com>wrote: > 32 player TF2 on Xeon X3220 2.4GHz is using 100% CPU for me. 24 player > servers use noticeably less. > > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL > Sent: Saturday, April 25, 2009 7:13 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Left 4 Dead Update Released > > You guys must still be in the pentium 4 ages. > > My 24 slot servers use 40% of a core of a core 2 quad 9650. (3.0GHz) > > On Fri, Apr 24, 2009 at 8:11 PM, Tony Paloma <drunkenf...@hotmail.com > >wrote: > > > I don't want it to be multithreaded because then Valve will find a way to > > make it use 100% of 2 cores instead of just one. > > > > -----Original Message----- > > From: hlds-boun...@list.valvesoftware.com > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of "[??R] > > The-/<iller" > > Sent: Thursday, April 23, 2009 11:13 PM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] Left 4 Dead Update Released > > > > TF2 desperately needs multi-threading, even at 24 players a server will > > just sit on one core losing tick, 32 players even worse. DoDS isn't as > > nasty but can get pretty cpu intensive. > > > > Adam Nowacki wrote: > > > msleeper wrote: > > > > > >> Are you talking about TF2? I am pretty sure L4D's server is already > > >> multithreaded. > > >> > > > > > > $ ps m -p 25096 > > > PID TTY STAT TIME COMMAND > > > 25096 pts/0 - 1:06 ./srcds_i486 +map l4d_hospital01_apartment > > > +hostport 27015 +clientport 27115 -fork +map l4d_hospital01_apartment > > > -game left4dead > > > - - Sl+ 0:52 - > > > - - Sl+ 0:00 - > > > - - Sl+ 0:09 - > > > > > > Sure, there are 3 threads but only one is running the simulation (see > > > cpu time). Multithreaded but with no performance benefits over single > > > thread. > > > > > > > > >> # mpstat -P ALL > > >> Linux 2.6.25.10-grsec (sc-002) 04/23/09 > > >> > > >> 20:09:48 CPU %user %nice %sys %iowait %irq %soft > %steal > > >> %idle intr/s > > >> 20:09:48 all 25.09 0.00 2.39 0.18 0.03 0.75 > 0.00 > > >> 71.56 1898.72 > > >> 20:09:48 0 26.49 0.00 2.48 0.97 0.05 0.90 > 0.00 > > >> 69.11 242.07 > > >> 20:09:48 1 27.04 0.00 2.39 0.14 0.03 0.88 > 0.00 > > >> 71.20 236.66 > > >> 20:09:48 2 25.88 0.00 2.46 0.08 0.03 0.82 > 0.00 > > >> 72.17 236.66 > > >> 20:09:48 3 26.03 0.00 2.35 0.05 0.03 0.76 > 0.00 > > >> 71.79 236.66 > > >> 20:09:48 4 24.63 0.00 2.45 0.06 0.03 0.70 > 0.00 > > >> 72.82 236.66 > > >> 20:09:48 5 24.58 0.00 2.34 0.05 0.02 0.67 > 0.00 > > >> 72.81 236.66 > > >> 20:09:48 6 23.81 0.00 2.44 0.05 0.02 0.66 > 0.00 > > >> 73.39 236.66 > > >> 20:09:48 7 23.79 0.00 2.35 0.05 0.02 0.64 > 0.00 > > >> 73.51 236.66 > > >> > > > > > > How is that supposed to show multithreading? A single thread can be > > > migrated many times a second between different cpus and many threads > can > > > be executed serially on the same cpu. Thats also most likely not one > but > > > many separate processes. > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds