At 10:37 AM 5/6/2009 -0500, Brandon Sharpe wrote: >the one thing that really drives me insane is the lack of official >documentation for the HLDS server or more specifically the Left4Dead >variant.
You're not the only one. I manage about a half-dozen clan servers, and the teamwork needed in L4D has siphoned off probably 80% of our former core DoD:S players. There's a real demand for this game, and I'm in the unenviable position of having to admit I have no idea what the heck I'm doing with the servers. Some issues I've found no resolution for (and I freely admit I've only spent perhaps five hours of looking, since I've that whole real job thing staring me in the face during the day): 1) switching game-mode and maps. If you're playing versus and the server was started on a co-op or survival map, the maps lose the areas where infected can climb the sides of buildings. Likewise, a survival map can be changed to but the server remains in coop mode, thus the dreaded hordes never come. 2) Map downloads. I've not spent enough time on this debugging, but there has to be a way to get custom maps out to the players dynamically. The standard sv_downloadurl doesn't appear to be the way, or maybe I've just pooched the URL as I cribbed it from the DoDS server. 3) Game variables. Respawn time for the infected are horrendous, given it's 30 seconds to respawn then another minute of running ahead of the survivors to find a spot to rejoin. We'd like a more immediate return to the action. It would also be kind of nice if we could limit ammunition or otherwise muck with things in versus mode to give the infected a shot at winning if there's not a tank on the level. 4) Booted at the end of the round. Campaign ends, everybody's disconnected. Be kind of nice if we could stick around for the next campaign. You're on-target, these are simple, simple issues that could easily be taken care of if we pooled our knowledge and placed it in a convenient spot. Looking through this mailing list and google-fu takes hours to uncover, well, not much. - Dan * Dan Sorenson DoD #1066 A.H.M.C. #35 vik...@svtv.com * * Vikings? There ain't no vikings here. Just us honest farmers. * * The town was burning, the villagers were dead. They didn't need * * those sheep anyway. That's our story and we're sticking to it. * _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds