Why Not allow people to choose the server that want to join in the lobby.
AKA a community server or have some type or server browser. Then allow the
users to download the pk Via sv_downloadurl when they connect.


 
-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper
Sent: Friday, June 26, 2009 4:19 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Impractical l4d download solution ( was: l4d
sv_downloadurl )

> 2) vpk author could just link to a google search with "mapname vpk
download"

hahaha Worst idea of all time award goes to...


On Fri, 2009-06-26 at 22:05 +0200, Adam Nowacki wrote:
> Steven Hartland wrote:
> > That really is a majorly stupid way of doing it, what happens when:-
> > 1. In a few months when siteX that the mapper included as the source
> > expires or gets shutdown?
> > 2. A good campaign gets popular and the people downloading it overload
> > the origin server?
> > 
> > Why not use the tried an tested redirect system like every other game?
> > 
> > Seriously Valve you need to revisit this and make a workable solution.
> 
> TBH I dont see any better way ... but:
> 1) let lobby host specify a different download url with a cvar,
> 2) vpk author could just link to a google search with "mapname vpk
download"
> 
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