Why Not allow people to choose the server that want to join in the lobby. AKA a community server or have some type or server browser. Then allow the users to download the pk Via sv_downloadurl when they connect.
-----Original Message----- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper Sent: Friday, June 26, 2009 4:19 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Impractical l4d download solution ( was: l4d sv_downloadurl ) > 2) vpk author could just link to a google search with "mapname vpk download" hahaha Worst idea of all time award goes to... On Fri, 2009-06-26 at 22:05 +0200, Adam Nowacki wrote: > Steven Hartland wrote: > > That really is a majorly stupid way of doing it, what happens when:- > > 1. In a few months when siteX that the mapper included as the source > > expires or gets shutdown? > > 2. A good campaign gets popular and the people downloading it overload > > the origin server? > > > > Why not use the tried an tested redirect system like every other game? > > > > Seriously Valve you need to revisit this and make a workable solution. > > TBH I dont see any better way ... but: > 1) let lobby host specify a different download url with a cvar, > 2) vpk author could just link to a google search with "mapname vpk download" > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds