Hopefully downloading custom maps will be done the normal way with sv_download and optional compression. The current state of opening an external http link to the download is hopefully only temporary.
I guess the lobby system isn't fully ready for automatic downloading of custom maps yet. I noticed Killing Floors (UT) automatic downloading of compressed maps was pretty flawless, even allowing you to download the custom map before you d/c from your current game and join. -----Original Message----- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane Sent: Saturday, 27 June 2009 9:11 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Impractical l4d download solution ( was: l4d sv_downloadurl ) Wow wow...slow down buddy. Lets not scare valve into ignoring this thread. People are dealing OK without an officially accessible server browser but the lack of a nice/automatic way to download custom campaigns is a bit of a more immediate problem. It doesn't look like Valve wants to add a server browser. LFD has been out for a while. On Fri, Jun 26, 2009 at 8:08 PM, Munra <mu...@anbservers.net> wrote: > > Why Not allow people to choose the server that want to join in the lobby. > AKA a community server or have some type or server browser. Then allow the > users to download the pk Via sv_downloadurl when they connect. > > > > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper > Sent: Friday, June 26, 2009 4:19 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Impractical l4d download solution ( was: l4d > sv_downloadurl ) > > > 2) vpk author could just link to a google search with "mapname vpk > download" > > hahaha Worst idea of all time award goes to... > > > On Fri, 2009-06-26 at 22:05 +0200, Adam Nowacki wrote: > > Steven Hartland wrote: > > > That really is a majorly stupid way of doing it, what happens when:- > > > 1. In a few months when siteX that the mapper included as the source > > > expires or gets shutdown? > > > 2. A good campaign gets popular and the people downloading it overload > > > the origin server? > > > > > > Why not use the tried an tested redirect system like every other game? > > > > > > Seriously Valve you need to revisit this and make a workable solution. > > > > TBH I dont see any better way ... but: > > 1) let lobby host specify a different download url with a cvar, > > 2) vpk author could just link to a google search with "mapname vpk > download" > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds