Wow wow...slow down buddy.

Lets not scare valve into ignoring this thread. People are dealing OK
without an officially accessible server browser but the lack of a
nice/automatic way to download custom campaigns is a bit of a more immediate
problem.

It doesn't look like Valve wants to add a server browser. LFD has been out
for a while.

On Fri, Jun 26, 2009 at 8:08 PM, Munra <mu...@anbservers.net> wrote:

>
> Why Not allow people to choose the server that want to join in the lobby.
> AKA a community server or have some type or server browser. Then allow the
> users to download the pk Via sv_downloadurl when they connect.
>
>
>
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper
> Sent: Friday, June 26, 2009 4:19 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Impractical l4d download solution ( was: l4d
> sv_downloadurl )
>
> > 2) vpk author could just link to a google search with "mapname vpk
> download"
>
> hahaha Worst idea of all time award goes to...
>
>
> On Fri, 2009-06-26 at 22:05 +0200, Adam Nowacki wrote:
> > Steven Hartland wrote:
> > > That really is a majorly stupid way of doing it, what happens when:-
> > > 1. In a few months when siteX that the mapper included as the source
> > > expires or gets shutdown?
> > > 2. A good campaign gets popular and the people downloading it overload
> > > the origin server?
> > >
> > > Why not use the tried an tested redirect system like every other game?
> > >
> > > Seriously Valve you need to revisit this and make a workable solution.
> >
> > TBH I dont see any better way ... but:
> > 1) let lobby host specify a different download url with a cvar,
> > 2) vpk author could just link to a google search with "mapname vpk
> download"
> >
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