I haven't tried in a while but it used to be fun as a spy to sit there cloaked and just spam the use key and everyone would still hear the non-usable sound.
Spencer 'voogru' MacDonald wrote: > Probably disables +use all together. > > I think this is quite silly. This is the first I've heard of a +use exploit. > > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saul Rennison > Sent: Monday, August 31, 2009 9:04 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Team Fortress 2 Update Released > > Does tf_allow_player_use 0 disallow the use of buttons and other > things that require +use? If so then you've broken a lot of maps. If > not then why is it there? > > Thanks, > - Saul. > > On 1 Sep 2009, at 01:50, Jason Ruymen <jas...@valvesoftware.com> wrote: > > >> A required update for Team Fortress 2 is now available. Please run >> hldsupdatetool to receive the update. The specific changes include: >> >> Team Fortress 2: >> - Added "tf_allow_player_use" server ConVar to control players >> executing +use while playing (defaults to 0) >> - Fixed a bug where full backpacks resulted in an item being >> repeatedly found each time the game is started >> - Fixed being able to burn players/buildings that are in the water >> while standing outside the water >> - Fixed teleporting Spies getting stuck in enemy players standing on >> the exit >> - Fixed server log not listing telefrag kills as weapon "telefrag" >> - Fixed the Pyro's airblast pushing Spectators in free-look mode >> - Fixed Pyro's Hadouken killing Scouts that have used Bonk! and are >> phasing >> - Fixed freezecam screenshots sometimes being saved outside the >> Screenshots folder >> - Fixed deathnotice and server log entries not using the unique item >> names/icons when buildings are destroyed >> - Fixed a case where the weapon selection menu wasn't drawing the >> images of non-standard items if the player was using hud_fastswitch >> 1 and using slot7-10 to view the panel >> - Fixed CTF HUD not centering the flag panel if there is only one >> active flag >> >> Community requests: >> - Added the ability to set a parent for the item_teamflag entity >> - Added OnPickUpTeam1 and OnPickUpTeam2 outputs to the item_teamflag >> entity >> - Added intro movie .mp3 files to the sound/misc folder >> >> Jason >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds