It does not break any maps except for custom maps that use unsupported
features, like use. Just enable it when you run such a map.

Here's an example of how use could be exploited.
http://www.youtube.com/watch?v=vgyjLDd92m8

On Tue, Sep 1, 2009 at 3:04 AM, Saul Rennison<saul.renni...@gmail.com> wrote:
> Does tf_allow_player_use 0 disallow the use of buttons and other
> things that require +use? If so then you've broken a lot of maps. If
> not then why is it there?
>
> Thanks,
> - Saul.
>
> On 1 Sep 2009, at 01:50, Jason Ruymen <jas...@valvesoftware.com> wrote:
>
>> A required update for Team Fortress 2 is now available.  Please run
>> hldsupdatetool to receive the update.  The specific changes include:
>>
>> Team Fortress 2:
>> - Added "tf_allow_player_use" server ConVar to control players
>> executing +use while playing (defaults to 0)
>> - Fixed a bug where full backpacks resulted in an item being
>> repeatedly found each time the game is started
>> - Fixed being able to burn players/buildings that are in the water
>> while standing outside the water
>> - Fixed teleporting Spies getting stuck in enemy players standing on
>> the exit
>> - Fixed server log not listing telefrag kills as weapon "telefrag"
>> - Fixed the Pyro's airblast pushing Spectators in free-look mode
>> - Fixed Pyro's Hadouken killing Scouts that have used Bonk! and are
>> phasing
>> - Fixed freezecam screenshots sometimes being saved outside the
>> Screenshots folder
>> - Fixed deathnotice and server log entries not using the unique item
>> names/icons when buildings are destroyed
>> - Fixed a case where the weapon selection menu wasn't drawing the
>> images of non-standard items if the player was using hud_fastswitch
>> 1 and using slot7-10 to view the panel
>> - Fixed CTF HUD not centering the flag panel if there is only one
>> active flag
>>
>> Community requests:
>> - Added the ability to set a parent for the item_teamflag entity
>> - Added OnPickUpTeam1 and OnPickUpTeam2 outputs to the item_teamflag
>> entity
>> - Added intro movie .mp3 files to the sound/misc folder
>>
>> Jason
>>
>>
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