Absolutely right, I didn't realise Sourcebans also allowed local-only 
bans. I was under the impression it was purely a community-driven system 
with no actual control over local bans.

On 10/12/2009 6:25 AM, msleeper wrote:
> You have to think of it this way: there are at any given point in time
> about 3,000 TF2 servers online and usually around 10-15k players playing
> the game. A player being banned from your 2 or 3 or however many servers
> is literally a drop in the massive bucket of potential places to play. I
> think that the -minority- of servers/server ops/communities share
> banlists and ban people wholesale based on steam group and friend lists.
>
> In my experience, most of the people negatively affected by a wholesale
> banning - IE a player who was in some group "on accident" or whatever -
> will either flat out not care and find another server, or come to your
> site asking WTF and to be unbanned. And this latter group is far smaller
> since there is such an abundance of servers for people to play on.
> Umbrella banning people based on conduct or steam group membership isn't
> the best solution, but when a large amount of players seem to be
> assholes it's easier to just block possible trouble makers than wait for
> them to come find you. And again, they're only an unban request away
> from playing on the server.
>
> Also FYI, what you were talking about sounds a lot like SteamBans so you
> might want to look into that. Unfortunately SteamBans doesn't consider
> things like "being the owner of a myg0t steam group" or "calling server
> admins names" a bannable offense, but that is were community based
> bannings are great.
>
>
> On Thu, 2009-12-10 at 06:09 +0800, Shane Arnold wrote:
>    
>> I have a problem with community-created banlists, and their adoption by
>> server owners (i.e Sourcebans). For example, for my short duration on
>> these lists I have seen entire groups, associated groups and their
>> members banned due to the wrong-doings of one person. Not only this, but
>> some of those bans have been on the basis of misconduct, not neccesarily
>> cheating or hacking. But again that goes back to my point of server
>> owners being allowed to do their own thing.
>>
>> Of course if this method of blanket-banning becomes popular, then that
>> will mean there is a possibility that those who have been banned
>> incorrectly (for just "being" in a targeted group, associated with, or
>> have had their account stolent, e.t.c) would find less and less servers
>> that they can play on. It's not a great idea.
>>
>> I believe a better system is a readily-accessibly, ingame (or website
>> based for gaming communities) user-content driven ban system, such as a
>> method to integrate an ingame chat trigger that could send a Steam chat
>> request to a specified SteamID or ChatID (which is provided for in the
>> Steam SDK and it's steam:// protocol), or a simple webform that players
>> can use via the Steam WEB window, or add a review request to a queue or
>> something similar for review. That way, when cheating/misconduct is
>> experienced on a particular server, the administrator could then add the
>> relevant details to a banlist, which would apply to their own servers,
>> instead of unneccesarily blanket-banning.
>>
>> I believe admins should be more responsible for their own servers,
>> instead of relying on a community-driven system that can be abused.
>>
>> On 10/12/2009 5:47 AM, Phillip Vector wrote:
>>      
>>> Oh.. I agree fully. If someone decided to implement a swear ban
>>> plug-in, I would be all for it for the server owners who wanted it.
>>>
>>> The only issue I would have is if the maker of said plug-in said that
>>> swearing is cheating and everyone should ban these people. Then
>>> provide the server owners with a list of people who cursed calling
>>> them cheaters.
>>>
>>>
>>> On Wed, Dec 9, 2009 at 1:37 PM, Shane Arnold<clontar...@iinet.net.au>   
>>> wrote:
>>>
>>>        
>>>> Haha, oh ouch.
>>>>
>>>> Anyway, as msleeper said, server owners can do what they like with their
>>>> servers.
>>>>
>>>> On 10/12/2009 5:31 AM, Phillip Vector wrote:
>>>>
>>>>          
>>>>> Yeah. it's not like he's running some kind of list of people he feels
>>>>> are cheaters and making it seem they deserve to be banned from all the
>>>>> servers for something like idling.. I also bet he isn't setting up a
>>>>> server just to catch said idlers either. :)
>>>>>
>>>>> On Wed, Dec 9, 2009 at 1:15 PM, msleeper<mslee...@ismsleeperwrong.com>    
>>>>>  wrote:
>>>>>
>>>>>
>>>>>            
>>>>>> But as I said, your rules are your rules and that is A-Okay with me. I
>>>>>> don't care what other people do on their own servers, and since I don't
>>>>>> play there it doesn't matter if I understand why you want to control
>>>>>> peoples' language in an M rated game. It's your server, more power to
>>>>>> you.
>>>>>>
>>>>>>
>>>>>>              
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>>>>>            
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>>>>
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