You can't trust anything on April 1st. Anything.

Nice to know that this isn't some bad joke. Thanks. Going to pass this
along.


On Tue, Apr 2, 2013 at 11:50 AM, Fletcher Dunn
<fletch...@valvesoftware.com>wrote:

>  Have expectations of Valve’s humor sunken so low!?****
>
> ** **
>
> On April 2nd, the day of 100% seriousness, I declare that if this
> schedule were an April Fools’ joke, it would have been one of the most lame
> attempts ever.****
>
> ** **
>
> *From:* hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *hooky
> *Sent:* Monday, April 01, 2013 8:33 PM
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] [hlds_announce] Source engine games Steampipe
> conversion schedule****
>
> ** **
>
> Is this a joke, or is this actually happening on these days? Please
> respond on April 2nd.****
>
> ** **
>
> On Mon, Apr 1, 2013 at 5:24 PM, Kush Mahajani <kmahajani...@gmail.com>
> wrote:****
>
> Will you re-activate the TF2 beta app (520/229830) after the SteamPipe
> conversion is complete?****
>
>
>
> On Monday, April 1, 2013, Fletcher Dunn wrote:****
>
> Hello!****
>
>  ****
>
> Here is the expected schedule for the conversion of Source engine games to
> SteamPipe:****
>
>  ****
>
> Day of Defeat: Source: already happened****
>
> Half-life 2: Deathmatch: Wednesday, April 3 (DAY AFTER TOMORROW)****
>
> Counter-Strike: Source: Tuesday, April 16****
>
> Team Fortress 2: Tuesday, April 23****
>
>  ****
>
> Our goal is to repeat the process that we used with the Day of Defeat:
> Source switchover last week.  The “beta” dedicated server (The SteamPipe
> version of the dedicated server) is actually the exact same server
> installation that will host the clients after the switchover.  We will try
> to avoid releasing a dedicated server update near the time of the client
> switchover, so that SteamPipe dedicated servers can be up and ready, and as
> clients switchover to SteamPipe, those dedicated servers will be ready to
> host them.****
>
>  ****
>
> One note concerning the TF2 beta.  As you probably know, it’s currently a
> separate app.  (The TF2 beta client is App ID 520 and the TF2 beta
> dedicated server is AppID 229830.)  About a week before the TF2 switchover,
> we’ll initiate a beta process identical to the one used for the other
> games.  We’ll release the Steampipe version of the official dedicated
> server (App ID 232250) and an opt-in client beta available from the “betas”
> tab for the regular “Team Fortress 2” application (App ID 440).  This beta
> client will have all the same content as the regular game, will talk to the
> same item server as the regular client, and will have all the same items in
> your backpack.  It will be running App ID 440, not 520.  The only
> difference is that it will be using the new file system with VPK files, it
> will have a different PatchVersion in the steam.inf file, and will only be
> able to connect to SteamPipe servers.  To avoid confusion between the two
> different types of TF2 betas, at that time we will deactivate the beta
> client app 520 and dedicated server app 229830.  We’ll have further details
> on this process when we release the official dedicated server.****
>
>  ****
>
> If you have questions that are not answered by this FAQ, now is the time
> to ask!****
>
> https://support.steampowered.com/kb_article.php?ref=7388-QPFN-2491****
>
>  ****
>
> Thanks,****
>
> Fletch****
>
> ** **
>
> -- ****
>
> ---------------------****
>
> Kush Mahajani****
>
>
>
> _______________________________________________
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> please visit:
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>
> ** **
>
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