You can't trust anything on April 1st. Anything. Nice to know that this isn't some bad joke. Thanks. Going to pass this along.
On Tue, Apr 2, 2013 at 11:50 AM, Fletcher Dunn <fletch...@valvesoftware.com>wrote: > Have expectations of Valve’s humor sunken so low!?**** > > ** ** > > On April 2nd, the day of 100% seriousness, I declare that if this > schedule were an April Fools’ joke, it would have been one of the most lame > attempts ever.**** > > ** ** > > *From:* hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] *On Behalf Of *hooky > *Sent:* Monday, April 01, 2013 8:33 PM > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] [hlds_announce] Source engine games Steampipe > conversion schedule**** > > ** ** > > Is this a joke, or is this actually happening on these days? Please > respond on April 2nd.**** > > ** ** > > On Mon, Apr 1, 2013 at 5:24 PM, Kush Mahajani <kmahajani...@gmail.com> > wrote:**** > > Will you re-activate the TF2 beta app (520/229830) after the SteamPipe > conversion is complete?**** > > > > On Monday, April 1, 2013, Fletcher Dunn wrote:**** > > Hello!**** > > **** > > Here is the expected schedule for the conversion of Source engine games to > SteamPipe:**** > > **** > > Day of Defeat: Source: already happened**** > > Half-life 2: Deathmatch: Wednesday, April 3 (DAY AFTER TOMORROW)**** > > Counter-Strike: Source: Tuesday, April 16**** > > Team Fortress 2: Tuesday, April 23**** > > **** > > Our goal is to repeat the process that we used with the Day of Defeat: > Source switchover last week. The “beta” dedicated server (The SteamPipe > version of the dedicated server) is actually the exact same server > installation that will host the clients after the switchover. We will try > to avoid releasing a dedicated server update near the time of the client > switchover, so that SteamPipe dedicated servers can be up and ready, and as > clients switchover to SteamPipe, those dedicated servers will be ready to > host them.**** > > **** > > One note concerning the TF2 beta. As you probably know, it’s currently a > separate app. (The TF2 beta client is App ID 520 and the TF2 beta > dedicated server is AppID 229830.) About a week before the TF2 switchover, > we’ll initiate a beta process identical to the one used for the other > games. We’ll release the Steampipe version of the official dedicated > server (App ID 232250) and an opt-in client beta available from the “betas” > tab for the regular “Team Fortress 2” application (App ID 440). This beta > client will have all the same content as the regular game, will talk to the > same item server as the regular client, and will have all the same items in > your backpack. It will be running App ID 440, not 520. The only > difference is that it will be using the new file system with VPK files, it > will have a different PatchVersion in the steam.inf file, and will only be > able to connect to SteamPipe servers. To avoid confusion between the two > different types of TF2 betas, at that time we will deactivate the beta > client app 520 and dedicated server app 229830. We’ll have further details > on this process when we release the official dedicated server.**** > > **** > > If you have questions that are not answered by this FAQ, now is the time > to ask!**** > > https://support.steampowered.com/kb_article.php?ref=7388-QPFN-2491**** > > **** > > Thanks,**** > > Fletch**** > > ** ** > > -- **** > > ---------------------**** > > Kush Mahajani**** > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** > > ** ** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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