after the conversion of my CSS, I have the "download" and "downloads" folders... in my download folder it has some models and materials from custom things I downloaded from servers... and inside the downloads folder it has 200mb of .dat files
what would be those .dat files? On Tue, Apr 2, 2013 at 5:33 PM, Ondřej Hošek <ondra.ho...@gmail.com> wrote: > On Tue, Apr 2, 2013 at 6:01 PM, Kyle Sanderson <kyle.l...@gmail.com> > wrote: > > Well, to be fair, seeing the games that receive the least support going > > first is rather unnerving. They've had the least time to cook, and bugs > are > > still being uncovered. > > The fact that bugs are still being uncovered is the reason that the > less-played games are being updated first: there will be fewer bugs > left when TF2, the "golden boy" of that generation of the Source > engine, is reached. It's true that Valve would probably uncover more > bugs at the same time if they started with TF2, but finding more bugs > simultaneously means it will take longer to prepare a patch, and until > then, the game might be barely playable (depending on how bad the bugs > are), which is bad. > > There is always a risk that if a bug is found in the TF2 beta, it > won't be fixed in DoDS, HL2DM or CSS, but I don't think this is > realistic. > > Also, it doesn't matter how long the beta runs... 101% of all players > (give or take rounding errors) will never pick the "beta", and if they > do, they will quickly find that no beta servers to their liking are > running, and try reverting to the non-beta at all cost. (For example, > I could never find a CSS GunGame server.) > > Cheers, > ~~ Ondra > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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