after the conversion of my CSS, I have the "download" and "downloads"
folders...
in my download folder it has some models and materials from custom things I
downloaded from servers...
and inside the downloads folder it has 200mb of .dat files

what would be those .dat files?


On Tue, Apr 2, 2013 at 5:33 PM, Ondřej Hošek <ondra.ho...@gmail.com> wrote:

> On Tue, Apr 2, 2013 at 6:01 PM, Kyle Sanderson <kyle.l...@gmail.com>
> wrote:
> > Well, to be fair, seeing the games that receive the least support going
> > first is rather unnerving. They've had the least time to cook, and bugs
> are
> > still being uncovered.
>
> The fact that bugs are still being uncovered is the reason that the
> less-played games are being updated first: there will be fewer bugs
> left when TF2, the "golden boy" of that generation of the Source
> engine, is reached. It's true that Valve would probably uncover more
> bugs at the same time if they started with TF2, but finding more bugs
> simultaneously means it will take longer to prepare a patch, and until
> then, the game might be barely playable (depending on how bad the bugs
> are), which is bad.
>
> There is always a risk that if a bug is found in the TF2 beta, it
> won't be fixed in DoDS, HL2DM or CSS, but I don't think this is
> realistic.
>
> Also, it doesn't matter how long the beta runs... 101% of all players
> (give or take rounding errors) will never pick the "beta", and if they
> do, they will quickly find that no beta servers to their liking are
> running, and try reverting to the non-beta at all cost. (For example,
> I could never find a CSS GunGame server.)
>
> Cheers,
> ~~ Ondra
>
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