I will admit that there were a lot better solutions than what they did. Dr. McKay's solution is probably the best solution at the moment.
On Thu, Nov 7, 2013 at 12:32 PM, Doctor McKay <mc...@doctormckay.com> wrote: > In my opinion, the best course of action would be to allow a single HTML > MOTD with Flash/HTML5 fancy features disabled, unload it when the client > closes it, and then refuse to load any additional MOTDs (not just loading > them in the background). > > > Dr. McKay > www.doctormckay.com > > > On Thu, Nov 7, 2013 at 12:08 PM, 1nsane <1nsane...@gmail.com> wrote: > >> But if you can load that you can load some other ads as well. Not all ads >> need flash/video. And if it allows invisible motds again then the original >> issue comes back. >> >> >> On Thu, Nov 7, 2013 at 12:03 PM, Paul <ubyu....@gmail.com> wrote: >> >>> Or back to the drawing board, disallow/filter out Flash and HTML5 >>> audio/video elements if the person has connected via Quickplay. This would >>> allow things such as Google Analytics to still work, as they don't impact >>> the user's experience (e.g. doesn't make sounds). Google Analytics was >>> useful in seeing who connected from where, and some other statistics for >>> the curious. I'm sure there are other useful examples that would work under >>> a similar restriction. >>> >>> >>> On 7 November 2013 16:59, thesupremecommander >>> <thesupremec...@gmail.com>wrote: >>> >>>> There's also another solution that would pretty much completely fix >>>> every problem - allow an MOTD at initial connect, unload that MOTD, and >>>> then allow further MOTD windows to be opened up iff the player accepts it. >>>> >>>> Seriously, approval-based server redirection has been in the game a >>>> while and it works well for the purpose. Why couldn't we do the same for >>>> MOTDs? >>>> >>>> >>>> On Thu, Nov 7, 2013 at 11:54 AM, 1nsane <1nsane...@gmail.com> wrote: >>>> >>>>> Well there are better ways of doing it. Like for example why did they >>>>> make it so the other MOTD windows open up invisible for quickplay players >>>>> in the first place? >>>>> It did nothing for ads but broke other legitimate plugins. What was >>>>> the point of that? Seriously. >>>>> >>>>> Why not just do it right and make it so you can only open a MOTD >>>>> window for quickplay players once and that's it? >>>>> No more after that, visible or invisible. >>>>> >>>>> >>>>> On Thu, Nov 7, 2013 at 11:50 AM, Daniel Barreiro < >>>>> smelly.feet.you.h...@gmail.com> wrote: >>>>> >>>>>> Wahh! I don't want these servers to hijack quickplay traffic to run >>>>>> ads! Valve do something! >>>>>> >>>>>> *update comes* >>>>>> >>>>>> Wahhh! Valve implemented a fix for the problem! I don't care I want >>>>>> my HTML mods back on quickplay clients! >>>>>> >>>>>> Seriously guys, you bitch for them to change it, and then bitch when >>>>>> they change it. Get over yourselves. If you run a good community, you >>>>>> should be able to pay via donations. If you don't get enough donations, >>>>>> just pay for it from your own pocket. If you care about your community as >>>>>> much as you guys act like you do, you should be glad to pay out of your >>>>>> own >>>>>> pocket. >>>>>> >>>>>> >>>>>> On Thu, Nov 7, 2013 at 11:35 AM, Paul <ubyu....@gmail.com> wrote: >>>>>> >>>>>>> I thought this recent update completely eliminated all HTML MOTD's >>>>>>> from Quickplay connecting clients, not just for when you connect but >>>>>>> also >>>>>>> during the game (still only plain text but hidden anyway)? Am I wrong in >>>>>>> that assumption? >>>>>>> >>>>>>> >>>>>>> On 7 November 2013 16:26, ics <i...@ics-base.net> wrote: >>>>>>> >>>>>>>> There has been servers before these adds came an "issue". This >>>>>>>> change was not aimed against any of us, but the people who set up >>>>>>>> servers >>>>>>>> to drain quickplay traffic do get advertisements showing. Correct me >>>>>>>> if i'm >>>>>>>> wrong but these advertisement abusers can still open window to the >>>>>>>> background and display adds there & refresh. >>>>>>>> >>>>>>>> So, Valve doesn't want to get in the middle and not give advantage >>>>>>>> to the people who do this, so they disable motd adds from quickplay >>>>>>>> users, >>>>>>>> leaving these plugins that open that crap to background in the game and >>>>>>>> driving off some people that run servers. >>>>>>>> >>>>>>>> So now only servers that do not participate in quickplay can >>>>>>>> benefit from advertisements on the motd and servers that participate in >>>>>>>> quickplay can benefit from that adds crap in background window. Who >>>>>>>> was the >>>>>>>> real winner here? No one. >>>>>>>> >>>>>>>> -ics >>>>>>>> >>>>>>>> Doctor McKay kirjoitti: >>>>>>>> >>>>>>>>> Nobody forces you to go on servers that have ads. I fail to >>>>>>>>> understand how the fact that some servers might use advertisements >>>>>>>>> affects >>>>>>>>> you personally when you can easily ignore them. >>>>>>>>> >>>>>>>>> >>>>>>>>> Dr. McKay >>>>>>>>> www.doctormckay.com <http://www.doctormckay.com> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> On Thu, Nov 7, 2013 at 9:51 AM, Saint K. >>>>>>>>> <sai...@specialattack.net<mailto: >>>>>>>>> sai...@specialattack.net>> wrote: >>>>>>>>> >>>>>>>>> Anything they do to battle them ad’s gets my vote. For all I >>>>>>>>> care >>>>>>>>> they disable the HTML functionality all together. >>>>>>>>> >>>>>>>>> Back to oldskool community building where one can only survive >>>>>>>>> on >>>>>>>>> donations. Donations means your servers are appreciated. >>>>>>>>> >>>>>>>>> Saint K. >>>>>>>>> >>>>>>>>> *From:*hlds-boun...@list.valvesoftware.com >>>>>>>>> <mailto:hlds-boun...@list.valvesoftware.com> >>>>>>>>> [mailto:hlds-boun...@list.valvesoftware.com >>>>>>>>> <mailto:hlds-boun...@list.valvesoftware.com>] *On Behalf Of >>>>>>>>> *1nsane >>>>>>>>> *Sent:* Thursday, November 07, 2013 3:38 PM >>>>>>>>> *To:* Paul Lewis; Half-Life dedicated Win32 server mailing list >>>>>>>>> *Subject:* Re: [hlds] Coming soon: changes to TF HTML MOTD >>>>>>>>> support >>>>>>>>> >>>>>>>>> >>>>>>>>> There wasn't much point to running MvM servers before. Even >>>>>>>>> less >>>>>>>>> so now it seems. >>>>>>>>> >>>>>>>>> Not like you can make a community around stock MvM. >>>>>>>>> >>>>>>>>> On Thu, Nov 7, 2013 at 6:12 AM, Paul <ubyu....@gmail.com >>>>>>>>> <mailto:ubyu....@gmail.com>> wrote: >>>>>>>>> >>>>>>>>> I imagine many communities will close up on using TF2 >>>>>>>>> Quickplay, whether they will successfully move to a >>>>>>>>> different >>>>>>>>> game or game mode is another question though. I'm switching >>>>>>>>> from having 23 Mann vs Machine servers to trying Slender >>>>>>>>> Fortress. If servers switch to being non-reliant on >>>>>>>>> Quickplay >>>>>>>>> then in my view that's partly good, as Quickplay from day >>>>>>>>> one >>>>>>>>> was a bad idea in my opinion. It doesn't promote or offer >>>>>>>>> options to join servers which are run in an unofficial way >>>>>>>>> (e.g. custom gamemodes or custom maps). In the days of Team >>>>>>>>> Fortress Classic players had to use the server browser, and >>>>>>>>> those days were better in my view. Custom run servers saw >>>>>>>>> more >>>>>>>>> players back then than they typically do in TF2 these days. >>>>>>>>> >>>>>>>>> It's impossible to use the MOTD for even simple images and >>>>>>>>> links, so is practically impossible for a community to make >>>>>>>>> links to things such as donation pages to help them cover >>>>>>>>> costs of their servers. I'm expecting to see the number of >>>>>>>>> Quickplay servers drop by a reasonable amount, and possibly >>>>>>>>> more non-Quickplay servers to open (custom gamemodes and/or >>>>>>>>> custom maps). >>>>>>>>> >>>>>>>>> On 7 November 2013 11:00, Element <elem...@idle.tf >>>>>>>>> <mailto:elem...@idle.tf>> wrote: >>>>>>>>> >>>>>>>>> I run a group of servers which are funded from MOTD >>>>>>>>> impressions resulting in my small community of players >>>>>>>>> being able to play on servers setup the way they like, >>>>>>>>> for >>>>>>>>> FREE. >>>>>>>>> >>>>>>>>> My servers are in the quickplay pool to help fill the >>>>>>>>> empty spaces for my community members, generating >>>>>>>>> mostly >>>>>>>>> full servers consisting of around a 50-50 mix of >>>>>>>>> members >>>>>>>>> and quickplay traffic. >>>>>>>>> >>>>>>>>> With my community impressions alone, server costs >>>>>>>>> weren't >>>>>>>>> quite being met each month. But when i added them to >>>>>>>>> the >>>>>>>>> quickplay pool, i was then able to use the advertising >>>>>>>>> revenue to fully pay for my servers. >>>>>>>>> >>>>>>>>> But now this is not the case, thanks to valves latest >>>>>>>>> and >>>>>>>>> greatest idea.... >>>>>>>>> >>>>>>>>> >>>>>>>>> I will NOT pay for these servers out of my own pocket, >>>>>>>>> nor >>>>>>>>> will i beg for money from my "free" community.... >>>>>>>>> >>>>>>>>> >>>>>>>>> So thanks valve, you successfully killed my community, >>>>>>>>> i >>>>>>>>> guess my members will move to some other community... >>>>>>>>> the >>>>>>>>> Skial scum maybe? >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> _______________________________________________ >>>>>>>>> To unsubscribe, edit your list preferences, or view the >>>>>>>>> list archives, please visit: >>>>>>>>> https://list.valvesoftware. >>>>>>>>> com/cgi-bin/mailman/listinfo/hlds >>>>>>>>> >>>>>>>>> >>>>>>>>> _______________________________________________ >>>>>>>>> To unsubscribe, edit your list preferences, or view the >>>>>>>>> list >>>>>>>>> archives, please visit: >>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ >>>>>>>>> hlds >>>>>>>>> >>>>>>>>> >>>>>>>>> _______________________________________________ >>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>> archives, please visit: >>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> _______________________________________________ >>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>> archives, please visit: >>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>> archives, please visit: >>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>>>>> >>>>>>> >>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>> archives, please visit: >>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>>>> >>>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>>> >>>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>>> >>>> >>>> >>>> -- >>>> thesupremecommander >>>> (Steam<http://steamcommunity.com/id/thesupremecommander> >>>> ) >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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