How about we stay on topic here? On 4 September 2015 at 10:42, Pat Stay <patsta...@gmail.com> wrote:
> >Paul ubyu....@gmail.com via > <https://support.google.com/mail/answer/1311182?hl=en> > list.valvesoftware.com > 6:47 AM (22 hours ago) > >to Half-Life > >Fact is I don't believe they care anymore, mostly motivated on ways to > make more profit than community support :(. > > > > irony, brought to you in part by the thieves of motdgd > > On Thu, Sep 3, 2015 at 6:37 PM, Alexander Corn <mc...@doctormckay.com> > wrote: > >> I'm getting them as well, just set up a filter in Gmail to route those >> messages to the trash. >> >> On Thu, Sep 3, 2015 at 6:33 PM, Paul <ubyu....@gmail.com> wrote: >> >>> Apologies for going off topic, but I keep getting spam from different >>> emails from someone called 'Amy Happy' via this mailing list. Other than >>> unsubscribing from this mailing list or changing email address, is there >>> any way I can stop this spam mail being sent to me (I assume others here >>> are getting these messages to from her)? >>> >>> On 3 September 2015 at 21:41, Ross Bemrose <rbemr...@gmail.com> wrote: >>> >>>> There are a few things added even just recently that are aimed squarely >>>> at community servers. >>>> >>>> One big example of this is the Map Workshop. Valve servers don't use >>>> the map workshop... it exists solely to make it easier to run a community >>>> server without needing to host maps on your server (or Fast Download >>>> server). It may have taken 3 months, but it looks like all the bugs have >>>> finally been ironed out of it. >>>> >>>> Even minor things like changing the passtime cvars so that they aren't >>>> marked as cheats were done for community servers. >>>> >>>> Does this make up for separating community servers from official Valve >>>> servers? Probably not. >>>> >>>> As for the business model, it's pretty clear why QuickPlay was >>>> introduced into the game if you look at *when* it was introduced. Valve >>>> servers and Quickplay were introduced in the Uber Update, the same update >>>> that made the game free to play. >>>> >>>> In other words, it was introduced as a hook to get people to play the >>>> game and spend money. >>>> >>>> It wasn't really a surprise to anyone who used QuickPlay that Valve >>>> eventually changed it to default to Valve servers... people already >>>> explained the reason why further up the thread. >>>> >>>> It's also not a surprise that Gun Mettle contracts are restricted to >>>> official servers. If they weren't, some enterprising person would write a >>>> server script that duplicates the actions needed to award points and just >>>> use it to farm from a ton of accounts, which would in turn drive down the >>>> value of economy items. >>>> >>>> On Thu, Sep 3, 2015 at 3:05 PM, ICS Staff <i...@ics-base.net> wrote: >>>> >>>>> 2005, community servers were first party servers, there were no Valve >>>>> servers. >>>>> >>>>> 2014, community servers are 3rd party servers, Valve servers give you >>>>> XP, drops from missions, players get directed only to Valve servers and >>>>> community servers are in separate pool completely. >>>>> >>>>> What's next, you take away the drops too or are you really going to do >>>>> something to keep us running servers or not? Too afraid to have open >>>>> discussion about the matter? Yeah, thought so. >>>>> >>>>> -ics >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>> >>>> >>>> >>>> -- >>>> Ross Bemrose >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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