Based on our configs running wc3 plugins :
1. P4 3.0 GHz (6 machines) Dual Xeon (2 machines)
2. Not availible
3. we use bout 300GB up and down per server
4. Not availible
5. Ive been running CS:s servers for a while but never could make it run as
smooth as the hl1 servers, so decided to ditch em all untill we have some
more 3rd party support. But looking at how much it takes compared with hl1
it seems like its all the same. Ofcource there is still the well known
immence CPU useage increase from cs 1.5 -> steam switch.
----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <hlds_linux@list.valvesoftware.com>
Sent: Friday, June 17, 2005 9:56 PM
Subject: [hlds_linux] Server specs


I find myself being asked quite often about what CPU/net requirements it
takes to run a server. I have answers based upon our internal
playtesting but I would also like to hear what you guys use in the wild.

So, my questions are:
1) What speed CPU do you use for a 32 player HL1 server (CS 1.6)
2) What speed CPU do you use for a 32 player Source server (CS:S)
3) How much bandwidth per user do you allow for a HL1 server
4) How much bandwidth per user do you allow for a Source server
5) How much difference is there in these requirements for other mods?

- Alfred

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