net_queue isn't used on Linux anymore. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of karumba Sent: Thursday, August 09, 2007 2:43 PM To: [email protected] Subject: Re: [hlds_linux] srcds performance on core2duo
uh...i just ordered a new core2 duo root :| does someone knows which net_queue* parameters make sense for this CPU? tadao amras schrieb: > Hello, > > I noticed some strange cpu usage while running srcds on intel core2. > We're running some cs:s servers on various cpu platforms. All servers > are running the same linux distribution, same packages and same kernel > with realtime-preempt patch. The gameserver is always cs:s, 20 players > and tickrate 100. > > Server#1 is an older p4 with 2.8ghz. 20 players need about 80-90% of > the cpu but the tickrate is stable. 10 players need about 30% cpu > usage. > > Server#2 is a quad core xeon X3220, 2.4ghz. 20 players need about 10% > (rare peeks go up to 20%) of one core. 10 players are sometimes not > noticeable at all as srcds is going beyond 0.3% cpu usage (per core). > > Server#3 is a (dual core) core2 duo E6600, 2.4ghz. 7 players already > need about 50%. 10 need about 70% and more than 15 need >90% cpu. > > Does anyone know a reason for this behavior? - Or is srcds just not > running reliable on core2 architecture? > > I'll also try to get some cpu/player graphs ready. > > Thanks for reading, > tadaoamras > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

