You can ignore those two messages. > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlds_linux- > [EMAIL PROTECTED] On Behalf Of StRaT0 > Sent: Thursday, October 23, 2008 12:43 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Half-Life 1 Engine Update Released > > Hello Alfred, > > After updatin to the lastest version of HLDS i`m receiving two > messages when i`m trying to start the server back. > > [S_API FAIL] SteamAPI_Init() failed; unable to update local > steamclient. Continuing with current version anyway. > > and > > registry.cpp (216) : Assertion Failed: !"Implement me" > > Should i be concerned about these messages? > > PS: The clients can connect to the server but i donno if it will crash > soon or not. > > Thursday, October 23, 2008, 8:32:41 AM, you wrote: > > > Run: > > "rm ~/.steam/ClientRegistry.blob" > > > To reset the hldsupdatetool state and then try updating again, that > > should help. > > >> -----Original Message----- > >> From: [EMAIL PROTECTED] [mailto:hlds_linux- > >> [EMAIL PROTECTED] On Behalf Of Joachim Sehlstedt > >> Sent: Wednesday, October 22, 2008 9:23 PM > >> To: Half-Life dedicated Linux server mailing list > >> Subject: Re: [hlds_linux] Half-Life 1 Engine Update Released > >> > >> Jason Ruymen wrote: > >> > A new set of Steamworks features have been released for all > > Half-Life > >> 1 engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team > >> Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and > > Half- > >> life 1 Deathmatch. The update includes Steamworks features such as > >> player avatars in the scoreboard when playing Counter-Strike and > >> Condition Zero. The update also contains several bug fixes, listed > >> below. This update will require all game servers to restart. > >> > > >> > Bug Fixes: > >> > - Removed the need to manually re-login and re-authenticate to > Steam > >> while in game > >> > - Fixed a crash on startup when running windowed with a non- > standard > >> desktop resolution > >> > - Removed the display of saytext (in-game chat text) from players > >> whom you've blocked in Steam friends > >> > - Locked down several engine cvars to prevent malicious script > >> exploits > >> > - Enforced file consistency on several sprites in Counter-Strike > >> > - Removed "ex_extrapmax" cvar (no longer needed) > >> > > >> > Server: > >> > - Added "-noaff" command-line option to disable setting of thread > >> affinity > >> > - Added "bannedcfg" cvar so admins can choose which file is > written > >> to by the "writeid" command > >> > > >> > This is a required update for all HL1 games. > >> > > >> > Jason > >> > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list > >> archives, please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > >> > >> Hi, > >> > >> On one of our machines the steam binary just does a Segmentation > fault > >> when trying to use "./steam -command update -game cstrike -dir .", > >> running just ./steam and I get the normal output. > >> > >> Here is what I get if I run it in the debugger: > >> > >> Starting program: /cs_server_u1000_46/steam -command update -game > >> cstrike -dir . > >> Failed to read a valid object file image from memory. > >> [Thread debugging using libthread_db enabled] > >> [New Thread -1210382016 (LWP 8030)] > >> Checking bootstrapper version ... > >> Updating Installation > >> > >> Program received signal SIGSEGV, Segmentation fault. > >> [Switching to Thread -1210382016 (LWP 8030)] > >> 0xb7e1c55f in memcpy () from /lib/tls/libc.so.6 > >> (gdb) bt > >> #0 0xb7e1c55f in memcpy () from /lib/tls/libc.so.6 > >> #1 0x080a35c7 in common::CBlobKey::GetValue () > >> #2 0x080a881c in common::CBlobKey::CPublicKey::GetValue () > >> #3 0x081157f9 in > Grid::CTicketCache::CImpl::DeserializeContentTickets > >> () > >> #4 0x08115df5 in Grid::CTicketCache::CImpl::BeginAccess () > >> #5 0x08117bf6 in Grid::CTicketCache::BeginAccess () > >> #6 0x080f0e30 in Grid::CSClient::CBlockingSession::CImpl::Connect > () > >> #7 0x080f16e4 in Grid::CSClient::CBlockingSession::Connect () > >> #8 0x081431f8 in Grid::CLocalDepotCreator::CLocalDepotCreator () > >> #9 0x0816b1c0 in UpdateLocalInstall::RunUpdate () > >> #10 0x0814db30 in (anonymous namespace)::UpdateInstall () > >> #11 0x081546cc in main () > >> > >> Compiled by GNU CC version 3.4.6 > >> Linux gsp-005 2.6.18 #5 SMP Mon Jun 9 11:34:38 CEST 2008 i686 > prescott > >> i386 GNU/Linux > >> This is a Slackware 11.0 box running on a Pentium 4 cpu. > >> > >> Have tested the same thing on two other boxes running same libc and > >> kernel and it works just fine on those. > >> > >> greetings > >> JS > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > __________ Information from ESET Smart Security, version of virus > > signature database 3547 (20081022) __________ > > > The message was checked by ESET Smart Security. > > > http://www.eset.com > > > > > > -- > Best regards, > StRaT0 mailto:[EMAIL PROTECTED] > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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