You can ignore those two messages.

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> [EMAIL PROTECTED] On Behalf Of StRaT0
> Sent: Thursday, October 23, 2008 12:43 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Half-Life 1 Engine Update Released
> 
> Hello Alfred,
> 
> After updatin to the lastest version of HLDS i`m receiving two
> messages when i`m trying to start the server back.
> 
> [S_API FAIL] SteamAPI_Init() failed; unable to update local
> steamclient. Continuing with current version anyway.
> 
> and
> 
> registry.cpp (216) : Assertion Failed: !"Implement me"
> 
> Should i be concerned about these messages?
> 
> PS: The clients can connect to the server but i donno if it will crash
> soon or not.
> 
> Thursday, October 23, 2008, 8:32:41 AM, you wrote:
> 
> > Run:
> > "rm ~/.steam/ClientRegistry.blob"
> 
> > To reset the hldsupdatetool state and then try updating again, that
> > should help.
> 
> >> -----Original Message-----
> >> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> >> [EMAIL PROTECTED] On Behalf Of Joachim Sehlstedt
> >> Sent: Wednesday, October 22, 2008 9:23 PM
> >> To: Half-Life dedicated Linux server mailing list
> >> Subject: Re: [hlds_linux] Half-Life 1 Engine Update Released
> >>
> >> Jason Ruymen wrote:
> >> > A new set of Steamworks features have been released for all
> > Half-Life
> >> 1 engine multiplayer games: Counter-Strike 1.6, Condition Zero,
Team
> >> Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and
> > Half-
> >> life 1 Deathmatch. The update includes Steamworks features such as
> >> player avatars in the scoreboard when playing Counter-Strike and
> >> Condition Zero. The update also contains several bug fixes, listed
> >> below. This update will require all game servers to restart.
> >> >
> >> > Bug Fixes:
> >> > - Removed the need to manually re-login and re-authenticate to
> Steam
> >> while in game
> >> > - Fixed a crash on startup when running windowed with a non-
> standard
> >> desktop resolution
> >> > - Removed the display of saytext (in-game chat text) from players
> >> whom you've blocked in Steam friends
> >> > - Locked down several engine cvars to prevent malicious script
> >> exploits
> >> > - Enforced file consistency on several sprites in Counter-Strike
> >> > - Removed "ex_extrapmax" cvar (no longer needed)
> >> >
> >> > Server:
> >> > - Added "-noaff" command-line option to disable setting of thread
> >> affinity
> >> > - Added "bannedcfg" cvar so admins can choose which file is
> written
> >> to by the "writeid" command
> >> >
> >> > This is a required update for all HL1 games.
> >> >
> >> > Jason
> >> >
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >
> >>
> >> Hi,
> >>
> >> On one of our machines the steam binary just does a Segmentation
> fault
> >> when trying to use "./steam -command update -game cstrike -dir .",
> >> running just ./steam and I get the normal output.
> >>
> >> Here is what I get if I run it in the debugger:
> >>
> >> Starting program: /cs_server_u1000_46/steam -command update -game
> >> cstrike -dir .
> >> Failed to read a valid object file image from memory.
> >> [Thread debugging using libthread_db enabled]
> >> [New Thread -1210382016 (LWP 8030)]
> >> Checking bootstrapper version ...
> >> Updating Installation
> >>
> >> Program received signal SIGSEGV, Segmentation fault.
> >> [Switching to Thread -1210382016 (LWP 8030)]
> >> 0xb7e1c55f in memcpy () from /lib/tls/libc.so.6
> >> (gdb) bt
> >> #0  0xb7e1c55f in memcpy () from /lib/tls/libc.so.6
> >> #1  0x080a35c7 in common::CBlobKey::GetValue ()
> >> #2  0x080a881c in common::CBlobKey::CPublicKey::GetValue ()
> >> #3  0x081157f9 in
> Grid::CTicketCache::CImpl::DeserializeContentTickets
> >> ()
> >> #4  0x08115df5 in Grid::CTicketCache::CImpl::BeginAccess ()
> >> #5  0x08117bf6 in Grid::CTicketCache::BeginAccess ()
> >> #6  0x080f0e30 in Grid::CSClient::CBlockingSession::CImpl::Connect
> ()
> >> #7  0x080f16e4 in Grid::CSClient::CBlockingSession::Connect ()
> >> #8  0x081431f8 in Grid::CLocalDepotCreator::CLocalDepotCreator ()
> >> #9  0x0816b1c0 in UpdateLocalInstall::RunUpdate ()
> >> #10 0x0814db30 in (anonymous namespace)::UpdateInstall ()
> >> #11 0x081546cc in main ()
> >>
> >> Compiled by GNU CC version 3.4.6
> >> Linux gsp-005 2.6.18 #5 SMP Mon Jun 9 11:34:38 CEST 2008 i686
> prescott
> >> i386 GNU/Linux
> >> This is a Slackware 11.0 box running on a Pentium 4 cpu.
> >>
> >> Have tested the same thing on two other boxes running same libc and
> >> kernel and it works just fine on those.
> >>
> >> greetings
> >> JS
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list
> archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 
> > __________ Information from ESET Smart Security, version of virus
> > signature database 3547 (20081022) __________
> 
> > The message was checked by ESET Smart Security.
> 
> > http://www.eset.com
> 
> 
> 
> 
> 
> --
> Best regards,
>  StRaT0                            mailto:[EMAIL PROTECTED]
> 
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux

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