So it looks like we can no longer run custom dmc_i386.so's on our servers? 
All I get is cannot get dll API from dmc_i386.so if I try to run a custom one 
:-(
No more DMC CTF or other custom mods? that sux :-(
DMC was already dead enough, oh and metamod doesn't work anymore either on DMC.
<sigh>> Date: Wed, 22 Oct 2008 22:32:41 -0700> From: [EMAIL PROTECTED]> To: 
[EMAIL PROTECTED]; hlds_linux@list.valvesoftware.com> Subject: Re: [hlds_linux] 
Half-Life 1 Engine Update Released> > Run:> "rm ~/.steam/ClientRegistry.blob"> 
> To reset the hldsupdatetool state and then try updating again, that> should 
help.> > > -----Original Message-----> > From: [EMAIL PROTECTED] 
[mailto:hlds_linux-> > [EMAIL PROTECTED] On Behalf Of Joachim Sehlstedt> > 
Sent: Wednesday, October 22, 2008 9:23 PM> > To: Half-Life dedicated Linux 
server mailing list> > Subject: Re: [hlds_linux] Half-Life 1 Engine Update 
Released> > > > Jason Ruymen wrote:> > > A new set of Steamworks features have 
been released for all> Half-Life> > 1 engine multiplayer games: Counter-Strike 
1.6, Condition Zero, Team> > Fortress Classic, Deathmatch Classic, Ricochet, 
Day of Defeat and> Half-> > life 1 Deathmatch. The update includes Steamworks 
features such as> > player avatars in the scoreboard when playing 
Counter-Strike and> > Condition Zero. The update also contains several bug 
fixes, listed> > below. This update will require all game servers to restart.> 
> >> > > Bug Fixes:> > > - Removed the need to manually re-login and 
re-authenticate to Steam> > while in game> > > - Fixed a crash on startup when 
running windowed with a non-standard> > desktop resolution> > > - Removed the 
display of saytext (in-game chat text) from players> > whom you've blocked in 
Steam friends> > > - Locked down several engine cvars to prevent malicious 
script> > exploits> > > - Enforced file consistency on several sprites in 
Counter-Strike> > > - Removed "ex_extrapmax" cvar (no longer needed)> > >> > > 
Server:> > > - Added "-noaff" command-line option to disable setting of thread> 
> affinity> > > - Added "bannedcfg" cvar so admins can choose which file is 
written> > to by the "writeid" command> > >> > > This is a required update for 
all HL1 games.> > >> > > Jason> > >> > > 
_______________________________________________> > > To unsubscribe, edit your 
list preferences, or view the list> > archives, please visit:> > > 
http://list.valvesoftware.com/mailman/listinfo/hlds_linux> > >> > > > Hi,> > > 
> On one of our machines the steam binary just does a Segmentation fault> > 
when trying to use "./steam -command update -game cstrike -dir .",> > running 
just ./steam and I get the normal output.> > > > Here is what I get if I run it 
in the debugger:> > > > Starting program: /cs_server_u1000_46/steam -command 
update -game> > cstrike -dir .> > Failed to read a valid object file image from 
memory.> > [Thread debugging using libthread_db enabled]> > [New Thread 
-1210382016 (LWP 8030)]> > Checking bootstrapper version ...> > Updating 
Installation> > > > Program received signal SIGSEGV, Segmentation fault.> > 
[Switching to Thread -1210382016 (LWP 8030)]> > 0xb7e1c55f in memcpy () from 
/lib/tls/libc.so.6> > (gdb) bt> > #0 0xb7e1c55f in memcpy () from 
/lib/tls/libc.so.6> > #1 0x080a35c7 in common::CBlobKey::GetValue ()> > #2 
0x080a881c in common::CBlobKey::CPublicKey::GetValue ()> > #3 0x081157f9 in 
Grid::CTicketCache::CImpl::DeserializeContentTickets> > ()> > #4 0x08115df5 in 
Grid::CTicketCache::CImpl::BeginAccess ()> > #5 0x08117bf6 in 
Grid::CTicketCache::BeginAccess ()> > #6 0x080f0e30 in 
Grid::CSClient::CBlockingSession::CImpl::Connect ()> > #7 0x080f16e4 in 
Grid::CSClient::CBlockingSession::Connect ()> > #8 0x081431f8 in 
Grid::CLocalDepotCreator::CLocalDepotCreator ()> > #9 0x0816b1c0 in 
UpdateLocalInstall::RunUpdate ()> > #10 0x0814db30 in (anonymous 
namespace)::UpdateInstall ()> > #11 0x081546cc in main ()> > > > Compiled by 
GNU CC version 3.4.6> > Linux gsp-005 2.6.18 #5 SMP Mon Jun 9 11:34:38 CEST 
2008 i686 prescott> > i386 GNU/Linux> > This is a Slackware 11.0 box running on 
a Pentium 4 cpu.> > > > Have tested the same thing on two other boxes running 
same libc and> > kernel and it works just fine on those.> > > > greetings> > 
JS> > > > > > _______________________________________________> > To 
unsubscribe, edit your list preferences, or view the list archives,> > please 
visit:> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux> > 
_______________________________________________> To unsubscribe, edit your list 
preferences, or view the list archives, please visit:> 
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