I have a problem like this:
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. 
Continuing with current version anyway.

Still after running:
./steam -command update -game cstrike -dir .

Any solution on this?

Kind regards,
Markus

Alfred Reynolds kirjoitti:
> You misunderstood, the bug is that is it ignore, it should still be
> used.
>
> - Alfred
>
>   
>> -----Original Message-----
>> From: [EMAIL PROTECTED] [mailto:hlds_linux-
>> [EMAIL PROTECTED] On Behalf Of Pawel
>> Sent: Thursday, October 23, 2008 1:26 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] [hlds] Half-Life 1 Engine Update Released
>>
>> i don't understand you deleted this cvar 4ever?
>> *sv_visiblemaxplayers no longer being used.*
>>
>> On Thu, Oct 23, 2008 at 9:21 PM, Alfred Reynolds
>> <[EMAIL PROTECTED]>wrote:
>>
>>     
>>> We have released an update to the Half-Life 1 engine, run the
>>> hldsupdatetool to get the update.
>>>
>>> This update fixes the "Assert( IsIdxValid(i) )" and then crash error
>>> when running a server and fixes a crash on startup under linux if
>>>       
> you
>   
>>> had virtual interfaces.
>>>
>>> Known bugs that are still being worked on are the setmaster call
>>> stopping server listing and sv_visiblemaxplayers no longer being
>>>       
>> used.
>>     
>>> - Alfred
>>>
>>>       
>>>> -----Original Message-----
>>>> From: [EMAIL PROTECTED] [mailto:hlds-
>>>> [EMAIL PROTECTED] On Behalf Of Alfred Reynolds
>>>> Sent: Wednesday, October 22, 2008 10:21 PM
>>>> To: Half-Life dedicated Win32 server mailing list;
>>>> hlds_linux@list.valvesoftware.com;
>>>>         
>>> [EMAIL PROTECTED]
>>>       
>>>> Subject: Re: [hlds] Half-Life 1 Engine Update Released
>>>>
>>>> We have released an update for the Half-Life 1 engine, run the
>>>> hldsupdatetool to get the update.
>>>>
>>>> This update fixes crashes on startup if you had a banned.cfg and
>>>>         
>> the
>>     
>>>> sv_password state not being displayed properly in the
>>>>         
>> serverbrowser.
>>     
>>>> There is a known bug with servers not listing if you use the
>>>>         
>> setmaster
>>     
>>>> command, so remove any setmaster calls until we can release a fix
>>>>         
>> for
>>     
>>>> the issue.
>>>>
>>>> - Alfred
>>>>
>>>>         
>>>>> -----Original Message-----
>>>>> From: [EMAIL PROTECTED] [mailto:hlds-
>>>>> [EMAIL PROTECTED] On Behalf Of Jason Ruymen
>>>>> Sent: Wednesday, October 22, 2008 4:49 PM
>>>>> To: hlds_linux@list.valvesoftware.com; Half-Life dedicated Win32
>>>>>           
>>>> server
>>>>         
>>>>> mailing list; [EMAIL PROTECTED]
>>>>> Subject: [hlds] Half-Life 1 Engine Update Released
>>>>>
>>>>> A new set of Steamworks features have been released for all
>>>>>           
>>> Half-Life
>>>       
>>>> 1
>>>>         
>>>>> engine multiplayer games: Counter-Strike 1.6, Condition Zero,
>>>>>           
>> Team
>>     
>>>>> Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat
>>>>>           
> and
>   
>>>> Half-
>>>>         
>>>>> life 1 Deathmatch. The update includes Steamworks features such
>>>>>           
>> as
>>     
>>>>> player avatars in the scoreboard when playing Counter-Strike and
>>>>> Condition Zero. The update also contains several bug fixes,
>>>>>           
>> listed
>>     
>>>>> below. This update will require all game servers to restart.
>>>>>
>>>>> Bug Fixes:
>>>>> - Removed the need to manually re-login and re-authenticate to
>>>>>           
>> Steam
>>     
>>>>> while in game
>>>>> - Fixed a crash on startup when running windowed with a non-
>>>>>           
>> standard
>>     
>>>>> desktop resolution
>>>>> - Removed the display of saytext (in-game chat text) from
>>>>>           
> players
>   
>>>> whom
>>>>         
>>>>> you've blocked in Steam friends
>>>>> - Locked down several engine cvars to prevent malicious script
>>>>>           
>>>> exploits
>>>>         
>>>>> - Enforced file consistency on several sprites in Counter-Strike
>>>>> - Removed "ex_extrapmax" cvar (no longer needed)
>>>>>
>>>>> Server:
>>>>> - Added "-noaff" command-line option to disable setting of
>>>>>           
> thread
>   
>>>>> affinity
>>>>> - Added "bannedcfg" cvar so admins can choose which file is
>>>>>           
>> written
>>     
>>>> to
>>>>         
>>>>> by the "writeid" command
>>>>>
>>>>> This is a required update for all HL1 games.
>>>>>
>>>>> Jason
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>           
>>>> archives,
>>>>         
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>           
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list
>>>>         
>> archives,
>>     
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>         
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list
>>>       
>> archives,
>>     
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>       
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>     
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>   


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