How would you run a ticrate 3500 or 10000 server when it is a 1000 Hz
server?

And the link you posted use rcon stats.

Maybe you should also read this:

http://www.gsptruth.com/forum/game-server-discussions/125-1000-fps-fairy-tale.html

2009/2/18 Pierre Egerland <nappel4l...@googlemail.com>

> I don´t think so. Try ticrate 1000 and then ticrate 10000 you will see that
> the server are even better runs. You can test it with:
> http://fpsmeter.fragaholics.de/
> And why does the game runs faster at pingboost 3 with 3500 ticrate...
> because the limit are 1000?? omg
>
> 2009/2/18 AnAkIn . <anakin...@gmail.com>
>
> > Ticrate 10000? The maximum is 1000...
> > Even if it makes a difference in rcon stats, it's just reporting false
> > infos.
> >
> > 2009/2/18 Pierre Egerland <nappel4l...@googlemail.com>
> >
> > > Hi,
> > >  your ticrate are to low i think.. i use with pingboost 2 the ticrate
> > > 10000.
> > > You can also use pingboost 3 with ticrate 2500 but not higher.
> > > Do you use hires-timer?
> > > What OS and kernel do you use?
> > >
> > > Greez
> > >
> > >
> > > 2009/2/18 Christopher Szabo <sza...@hotmail.com>
> > >
> > > >
> > > > Hello!
> > > >
> > > > Problem #1
> > > > I need some information about HLDS Counter-Strike 1.6 servers. I'm
> not
> > > > certain what i should use in the start-command regarding the ticrate,
> > > > pingboost and what is tos? I'm running two publicservers on each
> > > dedicated
> > > > server. Both servers has 1000Hz in kernel.
> > > >
> > > > Machine #1
> > > > Dell Power Edge R300
> > > >
> > > > Dell Intel X5000 Chipset
> > > >
> > > > Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB
> > > >
> > > > Hynix 2x2GB Dual Rank-RAM
> > > >
> > > > 2x  Seagate 73GB SAS 15K rpm (Raid-1)
> > > >
> > > > Broadcom Netxtreme II
> > > >
> > > >
> > > > ./hlds_run -game cstrike +ip ********** +map de_inferno +maxplayers
> 24
> > > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos
> > > > ./hlds_run -game cstrike +ip ********** +map fy_simpsons +maxplayers
> 24
> > > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos
> > > >
> > > > Machine #2
> > > > Dell Power Edge R300
> > > >
> > > >
> > > > Dell Intel X5000 Chipset
> > > >
> > > >
> > > > Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB
> > > >
> > > >
> > > > Hynix 2x2GB Dual Rank-RAM
> > > >
> > > >
> > > > 2x  Seagate 73GB SAS 15K rpm (Raid-1)
> > > >
> > > >
> > > > Broadcom Netxtreme II
> > > >
> > > > ./hlds_run -game cstrike +ip ********** +map de_dust2 +maxplayers 32
> > > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos
> > > > ./hlds_run -game cstrike +ip ********** +map de_aztec +maxplayers 32
> > > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos
> > > >
> > > >
> > > >
> > > > Problem #2
> > > >
> > > > On the same servers as i mentioned above, i have some rate problems
> > too.
> > > I
> > > > get choke on all the servers, but i don't know why.. The machines are
> > > good,
> > > > and the connection is very good (co-location in Sweden, Pionen - the
> > > newest
> > > > datacenter i Sweden, very high tech). Anyhow, why cant i use high
> > rates?
> > > And
> > > > what rates should i use for the publicservers?
> > > >
> > > > Working good:
> > > > sv_maxupdaterate "70"
> > > > sv_minupdaterate "13"
> > > > sv_maxrate "20000"
> > > > sv_maxspeed "900"
> > > > sv_minrate "2000"
> > > >
> > > > Not working (choke):
> > > > sv_maxupdaterate "100"
> > > > sv_minupdaterate "30"
> > > > sv_maxrate "25000"
> > > > sv_maxspeed "900"
> > > > sv_minrate "10000"
> > > >
> > > >
> > > >
> > > >
> > > > _________________________________________________________________
> > > > Var sommaren för kort? Här hittar du solen!
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