I was wrong about the startup command switch. That syntax isn't  
allowed at startup, so I have to either add it to its own cfg file and  
specify it in startup or just run it at console. There's a post in the  
steam forums about the cfg file approach.

--Kerry

On Nov 23, 2009, at 9:33 AM, Shane Arnold wrote:

> This is correct. sv_gametypes is a kind of gametype "tag". I believe
> mp_gamemode was the command that actually sets the game mode for the
> current map. I dont have a lot of experience with L4D though so I  
> could
> be wrong.
>
> Kerry Dorsey wrote:
>> To see the server when browsing Steam Group servers (of that game
>> type), it must be already be running on that game type. If you're
>> setting up a dedicated game type server, add that game type after the
>> map parameter in the startup command, i.e.,  "+map c1m1_hotel  
>> versus".
>> You can run the same over console.
>>
>> To the best of my knowledge so far, the sv_gametypes cvar only
>> establishes the games that CAN be matched to your server, not the  
>> game
>> that will run at startup.
>>
>> --Kerry
>>
>>
>> On Nov 23, 2009, at 3:38 AM, Steffen Tronstad wrote:
>>
>>
>>> Has anyone gotten around to spawn a server in survival mode (or any
>>> other mode than campaign/realism)?
>>>
>>> I'm trying to set up a few steam_group_exclusive servers so that I
>>> can play with normal ping (<100 ms), but I cannot find these servers
>>> in the list when I'm trying to create a Survival game.
>>>
>>> sv_gametypes "survival" doesn't seem to have any effect.
>>>
>>>
>>> Regards,
>>> Steffen
>>>
>>>
>>>

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