I was wrong about the startup command switch. That syntax isn't allowed at startup, so I have to either add it to its own cfg file and specify it in startup or just run it at console. There's a post in the steam forums about the cfg file approach.
--Kerry On Nov 23, 2009, at 9:33 AM, Shane Arnold wrote: > This is correct. sv_gametypes is a kind of gametype "tag". I believe > mp_gamemode was the command that actually sets the game mode for the > current map. I dont have a lot of experience with L4D though so I > could > be wrong. > > Kerry Dorsey wrote: >> To see the server when browsing Steam Group servers (of that game >> type), it must be already be running on that game type. If you're >> setting up a dedicated game type server, add that game type after the >> map parameter in the startup command, i.e., "+map c1m1_hotel >> versus". >> You can run the same over console. >> >> To the best of my knowledge so far, the sv_gametypes cvar only >> establishes the games that CAN be matched to your server, not the >> game >> that will run at startup. >> >> --Kerry >> >> >> On Nov 23, 2009, at 3:38 AM, Steffen Tronstad wrote: >> >> >>> Has anyone gotten around to spawn a server in survival mode (or any >>> other mode than campaign/realism)? >>> >>> I'm trying to set up a few steam_group_exclusive servers so that I >>> can play with normal ping (<100 ms), but I cannot find these servers >>> in the list when I'm trying to create a Survival game. >>> >>> sv_gametypes "survival" doesn't seem to have any effect. >>> >>> >>> Regards, >>> Steffen >>> >>> >>> _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux