It _must_ broadcast it somehow, because joining via steamgroup only show
servers of the currently selected type... no idea how to find out though
To the OP: can I ask why it matters?  Collecting stats or something else?

> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of ics
> Sent: 23 November 2009 15:33
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> 
> sv_showtags will show what mode the server is on and what gamemodes the
> server supports. You can limit these with sv_gametypes. For example
> this
> would force server to obey only coop and survival, sv_gametypes "coop,
> survival"
> 
> -ics
> 
> Kerry Dorsey kirjoitti:
> > mp_gamemode was decommissioned with L4D2 release. Any other guesses?
> > What does the server broadcast to the matchmaking system reflecting
> > the existing gametype?
> >
> > --Kerry
> >
> >
> > On Nov 23, 2009, at 10:10 AM, Steffen Tronstad wrote:
> >
> >
> >> Unknown command "mp_gamemode"
> >>
> >> Maybe it works for Left 4 Dead, but it doesnt work for Left 4 Dead
> 2.
> >>
> >> - Steffen
> >>
> >>
> >> -----Opprinnelig melding-----
> >> Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com
> >> ] På vegne av Richard Eid
> >> Sendt: 23. november 2009 16:05
> >> Til: Half-Life dedicated Linux server mailing list
> >> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >>
> >> You just need to type mp_gamemode into the console and press Enter.
> >> It'll
> >> show you what the value for that CVar is currently set at.  Whatever
> >> is
> >> displayed is what mode the game is currently running.
> >>
> >>                                                    -Richard Eid
> >>
> >>
> >> On Mon, Nov 23, 2009 at 9:54 AM, Kerry Dorsey
> >> <kdor...@dorseyinc.com> wrote:
> >>
> >>
> >>> That is a great question. The only way I can tell is as you
> >>> mentioned...maxplayers goes to 8. Anyone know?
> >>>
> >>> --Kerry
> >>>
> >>>
> >>> On Nov 23, 2009, at 9:48 AM, Steffen Tronstad wrote:
> >>>
> >>>
> >>>> How can I see what gamemode my server is running as?
> >>>>
> >>>> The only thing that changes trough the status command, is
> maxplayers
> >>>> (8 or 4)
> >>>>
> >>>>
> >>>>
> >>>>
> >>>> -----Opprinnelig melding-----
> >>>> Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:
> >>>>
> >>> hlds_linux-boun...@list.valvesoftware.com
> >>>
> >>>> ] På vegne av Kerry Dorsey
> >>>> Sendt: 23. november 2009 15:25
> >>>> Til: Half-Life dedicated Linux server mailing list
> >>>> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >>>>
> >>>> To see the server when browsing Steam Group servers (of that game
> >>>> type), it must be already be running on that game type. If you're
> >>>> setting up a dedicated game type server, add that game type after
> >>>> the
> >>>> map parameter in the startup command, i.e.,  "+map c1m1_hotel
> >>>> versus".
> >>>> You can run the same over console.
> >>>>
> >>>> To the best of my knowledge so far, the sv_gametypes cvar only
> >>>> establishes the games that CAN be matched to your server, not the
> >>>> game
> >>>> that will run at startup.
> >>>>
> >>>> --Kerry
> >>>>
> >>>>
> >>>> On Nov 23, 2009, at 3:38 AM, Steffen Tronstad wrote:
> >>>>
> >>>>
> >>>>> Has anyone gotten around to spawn a server in survival mode (or
> any
> >>>>> other mode than campaign/realism)?
> >>>>>
> >>>>> I'm trying to set up a few steam_group_exclusive servers so that
> I
> >>>>> can play with normal ping (<100 ms), but I cannot find these
> >>>>> servers
> >>>>> in the list when I'm trying to create a Survival game.
> >>>>>
> >>>>> sv_gametypes "survival" doesn't seem to have any effect.
> >>>>>
> >>>>>
> >>>>> Regards,
> >>>>> Steffen
> >>>>>
> >>>>>
> >>> _______________________________________________
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> >>>
> >>>
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> >>
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> >>
> >
> >
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> >
> 
> 
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