You just need to type mp_gamemode into the console and press Enter. It'll
show you what the value for that CVar is currently set at.  Whatever is
displayed is what mode the game is currently running.

                                                    -Richard Eid


On Mon, Nov 23, 2009 at 9:54 AM, Kerry Dorsey <kdor...@dorseyinc.com> wrote:

> That is a great question. The only way I can tell is as you
> mentioned...maxplayers goes to 8. Anyone know?
>
> --Kerry
>
>
> On Nov 23, 2009, at 9:48 AM, Steffen Tronstad wrote:
>
> > How can I see what gamemode my server is running as?
> >
> > The only thing that changes trough the status command, is maxplayers
> > (8 or 4)
> >
> >
> >
> >
> > -----Opprinnelig melding-----
> > Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com
> > ] På vegne av Kerry Dorsey
> > Sendt: 23. november 2009 15:25
> > Til: Half-Life dedicated Linux server mailing list
> > Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >
> > To see the server when browsing Steam Group servers (of that game
> > type), it must be already be running on that game type. If you're
> > setting up a dedicated game type server, add that game type after the
> > map parameter in the startup command, i.e.,  "+map c1m1_hotel versus".
> > You can run the same over console.
> >
> > To the best of my knowledge so far, the sv_gametypes cvar only
> > establishes the games that CAN be matched to your server, not the game
> > that will run at startup.
> >
> > --Kerry
> >
> >
> > On Nov 23, 2009, at 3:38 AM, Steffen Tronstad wrote:
> >
> >> Has anyone gotten around to spawn a server in survival mode (or any
> >> other mode than campaign/realism)?
> >>
> >> I'm trying to set up a few steam_group_exclusive servers so that I
> >> can play with normal ping (<100 ms), but I cannot find these servers
> >> in the list when I'm trying to create a Survival game.
> >>
> >> sv_gametypes "survival" doesn't seem to have any effect.
> >>
> >>
> >> Regards,
> >> Steffen
> >>
> >>>
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