That's what we are saying. With most modifications that you make to the 
server, it will change tags to suit, the same way in TF2 where if you 
turned crits off it would add the tag "nocrit" or something similar. The 
way the lobby system works is when you chose a mode and then when it 
displays the servers, it is looking for those tags. So if you chose 
survival in the lobby system, it would display servers with "survival" 
in their tag string.

I think you are getting us mixed up with forcing a server into a mode, 
as opposed to a server showing up as that mode in the lobby system.

gamead...@127001.org wrote:
> It _must_ broadcast it somehow, because joining via steamgroup only show
> servers of the currently selected type... no idea how to find out though
> To the OP: can I ask why it matters?  Collecting stats or something else?
>
>   
>> -----Original Message-----
>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
>> boun...@list.valvesoftware.com] On Behalf Of ics
>> Sent: 23 November 2009 15:33
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>
>> sv_showtags will show what mode the server is on and what gamemodes the
>> server supports. You can limit these with sv_gametypes. For example
>> this
>> would force server to obey only coop and survival, sv_gametypes "coop,
>> survival"
>>
>> -ics
>>
>> Kerry Dorsey kirjoitti:
>>     
>>> mp_gamemode was decommissioned with L4D2 release. Any other guesses?
>>> What does the server broadcast to the matchmaking system reflecting
>>> the existing gametype?
>>>
>>> --Kerry
>>>
>>>
>>> On Nov 23, 2009, at 10:10 AM, Steffen Tronstad wrote:
>>>
>>>
>>>       
>>>> Unknown command "mp_gamemode"
>>>>
>>>> Maybe it works for Left 4 Dead, but it doesnt work for Left 4 Dead
>>>>         
>> 2.
>>     
>>>> - Steffen
>>>>
>>>>
>>>> -----Opprinnelig melding-----
>>>> Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
>>>>         
>> boun...@list.valvesoftware.com
>>     
>>>> ] På vegne av Richard Eid
>>>> Sendt: 23. november 2009 16:05
>>>> Til: Half-Life dedicated Linux server mailing list
>>>> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>>>
>>>> You just need to type mp_gamemode into the console and press Enter.
>>>> It'll
>>>> show you what the value for that CVar is currently set at.  Whatever
>>>> is
>>>> displayed is what mode the game is currently running.
>>>>
>>>>                                                    -Richard Eid
>>>>
>>>>
>>>> On Mon, Nov 23, 2009 at 9:54 AM, Kerry Dorsey
>>>> <kdor...@dorseyinc.com> wrote:
>>>>
>>>>
>>>>         
>>>>> That is a great question. The only way I can tell is as you
>>>>> mentioned...maxplayers goes to 8. Anyone know?
>>>>>
>>>>> --Kerry
>>>>>
>>>>>
>>>>> On Nov 23, 2009, at 9:48 AM, Steffen Tronstad wrote:
>>>>>
>>>>>
>>>>>           
>>>>>> How can I see what gamemode my server is running as?
>>>>>>
>>>>>> The only thing that changes trough the status command, is
>>>>>>             
>> maxplayers
>>     
>>>>>> (8 or 4)
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> -----Opprinnelig melding-----
>>>>>> Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:
>>>>>>
>>>>>>             
>>>>> hlds_linux-boun...@list.valvesoftware.com
>>>>>
>>>>>           
>>>>>> ] På vegne av Kerry Dorsey
>>>>>> Sendt: 23. november 2009 15:25
>>>>>> Til: Half-Life dedicated Linux server mailing list
>>>>>> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>>>>>
>>>>>> To see the server when browsing Steam Group servers (of that game
>>>>>> type), it must be already be running on that game type. If you're
>>>>>> setting up a dedicated game type server, add that game type after
>>>>>> the
>>>>>> map parameter in the startup command, i.e.,  "+map c1m1_hotel
>>>>>> versus".
>>>>>> You can run the same over console.
>>>>>>
>>>>>> To the best of my knowledge so far, the sv_gametypes cvar only
>>>>>> establishes the games that CAN be matched to your server, not the
>>>>>> game
>>>>>> that will run at startup.
>>>>>>
>>>>>> --Kerry
>>>>>>
>>>>>>
>>>>>> On Nov 23, 2009, at 3:38 AM, Steffen Tronstad wrote:
>>>>>>
>>>>>>
>>>>>>             
>>>>>>> Has anyone gotten around to spawn a server in survival mode (or
>>>>>>>               
>> any
>>     
>>>>>>> other mode than campaign/realism)?
>>>>>>>
>>>>>>> I'm trying to set up a few steam_group_exclusive servers so that
>>>>>>>               
>> I
>>     
>>>>>>> can play with normal ping (<100 ms), but I cannot find these
>>>>>>> servers
>>>>>>> in the list when I'm trying to create a Survival game.
>>>>>>>
>>>>>>> sv_gametypes "survival" doesn't seem to have any effect.
>>>>>>>
>>>>>>>
>>>>>>> Regards,
>>>>>>> Steffen
>>>>>>>
>>>>>>>
>>>>>>>               
>>>>> _______________________________________________
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>>>>>
>>>>>
>>>>>           
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>>>       
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>
>
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