Which files are you updating that are being overwritten? In many cases there 
are convars to change the file you use for a particular function. In cases 
where you can't (e.g motd.txt while using sv_pure 2) you can just set the file 
to be read-only and the file will not be clobbered. 

M.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of clad iron
Sent: Tuesday, June 28, 2011 7:36 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released

This is really starting to be a load of crap . The issues involved to update
servers.
Files that we edit for our server get over wrote.  ( if a file is having to
be over wrote on an update, what is so hard about it backing up the edited
file ?)
The time frame it takes to update servers.
The fact that 90% of the time something breaks, whether it's a valve issue
or a a metamod/sourcemod issue.  ( i know the plugins breaking are not
valves fault, but they don't help the issue).

I'm about ready to just shut down the servers we host, and let everyone else
worry about the headaches.



On Tue, Jun 28, 2011 at 10:24 PM, Tom Grant <aksu...@gmail.com> wrote:

> I've gotten that message a few time as well. Just keep trying to update,
> I'm
> sure the content servers are under a good load right now!
>
> On Tue, Jun 28, 2011 at 10:22 PM, clad iron <cladi...@gmail.com> wrote:
>
> > i'm getting alot of these since the f2p update. Same on tf2 and dods.
> >
> >
> > Stopping the game server...
> > Game server has been stopped.
> > Checking bootstrapper version ...
> >  Updating Installation
> > Retrying in 30 seconds. . .
> > Retrying in 30 seconds. . .
> > Retrying in 30 seconds. . .
> > Checking/Installing 'Base Source Shared Materials' version 8
> >
> >
> > Checking/Installing 'Base Source Shared Models' version 4
> >
> >
> > Checking/Installing 'Base Source Shared Sounds' version 4
> >
> >
> > Checking/Installing 'Day of Defeat Source Base Content' version 68
> >
> >
> > Connection Reset, WinSock Error 10054 "Connection reset by peer"
> > Starting the game server...
> > Game server has been started.
> > The Steam update has completed. You may close this window.
> >
> >
> >
> > On Tue, Jun 28, 2011 at 10:16 PM, Chris Oryschak <ch...@oryschak.com>
> > wrote:
> >
> > > Is anyone's Linux server quitting and failing to start/autoupdate?
> > > Here is what my console looked like:
> > >
> > >
> > > Dropped replay from server (Server shutting down)
> > > L 06/28/2011 - 22:11:49: server_message: "quit"
> > > PreMinidumpCallback: updating dump comment
> > > Uploading dump (in-process) [proxy '']
> > > /tmp/dumps/crash_20110628221149_1.dmp
> > > Tue Jun 28 22:13:23 EDT 2011: Server Quit
> > >
> > > -----Original Message-----
> > > From: hlds_linux-boun...@list.valvesoftware.com
> > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason
> > > Ruymen
> > > Sent: Tuesday, June 28, 2011 9:58 PM
> > > To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life
> dedicated
> > > Win32 server mailing list'; 'hlds_annou...@list.valvesoftware.com'
> > > Subject: [hlds_linux] Team Fortress 2 Update Released
> > >
> > > Required updates for Team Fortress 2 are now available.  Please run
> > > hldsupdatetool to receive the updates.  The specific changes include:
> > >
> > > - Fixed a case where CritBoost effects were being removed from players
> > > being
> > > healed.
> > > - Fixed a problem with Arena mode first blood CritBoost not removing
> > itself
> > > at the correct time.
> > > - Fixed a bug where Demomen kept their leftover charge amount when
> > > self-aborting charges (you'll still keep leftovers when stopped by
> enemy
> > > airblasts)
> > > - Fixed the problem that was causing Strange Demoman shields to not
> > > accumulate kills.
> > > - Fixed a bug where the Reserve Shooter would minicrit against swimming
> > > targets.
> > > - Tomislav spin-up reduction has been reduced from 75% to %40 (so it
> now
> > > spins-up slower)
> > > - Made the Jumper's Jeepcap and Pocket Medic craft-able.
> > > - Updated the bot navigation files for several maps.
> > > - Added an entry for "Call Vote" to the Options->Keyboard Settings, so
> > you
> > > can bind a key to it.
> > > - Updated the gamehaptics file:
> > >    - Added/Refined recoil/draw/crit/reload forces for all of the new
> > > weapons
> > > in the Uber Update.
> > >    - Refined all Rocket Launcher Forces recoil forces to feel more true
> > to
> > > recoil animation.
> > >    - Tuned Brass Beast recoil to have less of an impact on your aiming
> > > reticle.
> > >
> > > Jason
> > >
> > >
> > > _______________________________________________
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> > > please visit:
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> > >
> > >
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> > > please visit:
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> > >
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> > please visit:
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> >
>
>
>
> --
> AksumkA.com <http://aksumka.com>
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