Your max interp is lower then your min interp...

But I dont think that would be the cause.

as its a new server, did you install the couple additionals that are required? 
Forgot which again...



>________________________________
> From: frog <f...@thehh.co.uk>
>To: Half-Life dedicated Linux server mailing list 
><hlds_linux@list.valvesoftware.com> 
>Sent: Thursday, 19 April 2012, 17:21
>Subject: [hlds_linux] Players reporting our TF2 servers are running too fast.
> 
>Got a bunch of 24 slot TF2 servers with a basic install of SourceMOD 1.4.2, 
>running on Debian64 3.2.13 box with a Xeon W3520 2.67GHz and 24GB Ram. It's a 
>new box from OVH, it's only been running for a few days.
>
>The benchmark at start up reports a RDTSC_FREQUENCY value of 2666.0000.
>
>Following settings in server.cfg
>
>sv_minrate 30000
>sv_maxrate 60000
>sv_minupdaterate 33
>sv_maxupdaterate 67 
>sv_mincmdrate 33 
>sv_maxcmdrate 67
>sv_client_cmdrate_difference 1  
>sv_client_predict 1  
>sv_client_interpolate 1 
>sv_client_min_interp_ratio 2 
>sv_client_max_interp_ratio 1
>
>Players are reporting that the game seems to be running too fast. 
>
>Any ideas?
>
>
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