Your max interp is lower then your min interp... But I dont think that would be the cause.
as its a new server, did you install the couple additionals that are required? Forgot which again... >________________________________ > From: frog <f...@thehh.co.uk> >To: Half-Life dedicated Linux server mailing list ><hlds_linux@list.valvesoftware.com> >Sent: Thursday, 19 April 2012, 17:21 >Subject: [hlds_linux] Players reporting our TF2 servers are running too fast. > >Got a bunch of 24 slot TF2 servers with a basic install of SourceMOD 1.4.2, >running on Debian64 3.2.13 box with a Xeon W3520 2.67GHz and 24GB Ram. It's a >new box from OVH, it's only been running for a few days. > >The benchmark at start up reports a RDTSC_FREQUENCY value of 2666.0000. > >Following settings in server.cfg > >sv_minrate 30000 >sv_maxrate 60000 >sv_minupdaterate 33 >sv_maxupdaterate 67 >sv_mincmdrate 33 >sv_maxcmdrate 67 >sv_client_cmdrate_difference 1 >sv_client_predict 1 >sv_client_interpolate 1 >sv_client_min_interp_ratio 2 >sv_client_max_interp_ratio 1 > >Players are reporting that the game seems to be running too fast. > >Any ideas? > > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux